Signed-off-by: Connor Abbott <[email protected]>
---
src/compiler/nir/nir_lower_gs_intrinsics.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/compiler/nir/nir_lower_gs_intrinsics.c
b/src/compiler/nir/nir_lower_gs_intrinsics.c
index 14abfe3..68eec5d 100644
--- a/src/compiler/nir/nir_lower_gs_intrinsics.c
+++ b/src/compiler/nir/nir_lower_gs_intrinsics.c
@@ -131,10 +131,8 @@ rewrite_end_primitive(nir_intrinsic_instr *intrin, struct
state *state)
}
static bool
-rewrite_intrinsics(nir_block *block, void *closure)
+rewrite_intrinsics(nir_block *block, struct state *state)
{
- struct state *state = closure;
-
nir_foreach_instr_safe(block, instr) {
if (instr->type != nir_instr_type_intrinsic)
continue;
@@ -206,7 +204,9 @@ nir_lower_gs_intrinsics(nir_shader *shader)
nir_builder_init(&b, function->impl);
state.builder = &b;
- nir_foreach_block(function->impl, rewrite_intrinsics, &state);
+ nir_foreach_block(function->impl, block) {
+ rewrite_intrinsics(block, &state);
+ }
/* This only works because we have a single main() function. */
append_set_vertex_count(function->impl->end_block, &state);
--
2.5.0
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