In commit cda886a4851ab767fba40e8474d6fa8190347e4f, Neil made us stop advertising RGBX formats on Gen9+, as the hardware apparently no longer has working fast clear support for those formats. Instead, we just fall back to RGBA formats, and use SCS to override alpha to 1.0.
This is fine, but had one unintended side effect: it made us fall back to slow clears when the color mask disables alpha. Normally, we ignore the color mask for non-existent channels. This includes alpha for XRGB formats as writing garbage to the X channel is harmless. But, now that we use RGBA, we think there's a real alpha channel, and can't do the optimization. To hack around this, check if _BaseFormat is GL_RGB and ignore alpha. Improves WebGL Aquarium performance on Skylake GT3e by about 50% by letting it use repclears instead of slow clears. Cc: Ben Widawsky <b...@bwidawsk.net> Cc: Topi Pohjolainen <topi.pohjolai...@intel.com> Cc: mesa-sta...@lists.freedesktop.org Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/drivers/dri/i965/brw_meta_fast_clear.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c index 1fb5dc8..5d89294 100644 --- a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c +++ b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c @@ -645,6 +645,7 @@ brw_meta_fast_clear(struct brw_context *brw, struct gl_framebuffer *fb, GLubyte *color_mask = ctx->Color.ColorMask[buf]; for (int i = 0; i < 4; i++) { if (_mesa_format_has_color_component(irb->mt->format, i) && + !(i == 3 && irb->Base.Base._BaseFormat == GL_RGB) && !color_mask[i]) { perf_debug("Falling back to plain clear on %dx%d buffer because of color mask\n", irb->mt->logical_width0, irb->mt->logical_height0); -- 2.8.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev