It appears you regressed vbo-subdata-many drawelements/drawrangeelements. This seems highly relevant, since it's mapping a buffer and updating data within it. Any idea what happened there? Or was it just passing by luck before?
On Thu, Apr 21, 2016 at 10:39 AM, Oded Gabbay <oded.gab...@gmail.com> wrote: > Hi, > > In v3 I removed all changes to gallium and mesa/st as they are no longer > needed. > All the work to recognize if and when we need to do endian swapping is done > inside the r600g driver and no additional flag was added to any structure. > > This magic is done by understanding that the only use case where endian > swapping > is *not* needed in a big-endian machine is for textures that are handled by > the > DB unit in the GPU, because DB can't do swapping. Therefore, if a texture is > marked as depth and not flushing, I disable the swap (treat it with GPU > endianess). In all other cases, I configure endian swap. Credit is due to > Marek Olšák who gave me this information. > > That is not the entire picture though. There are exceptions, such as array > formats. There are also cases where it is not enough to do byte-swapping and > I need to do component swapping or change the swizzling configuration. But all > that is done strictly in the r600g translation functions. > > As a result, and because two patches that were approved have already been > pushed to master, the patch-set got a lot smaller. > > The results got a bit better than v2. Still there are some difference vs. > x86-64 but the majority of cases were fixed. > > Tests were done using piglit and by visual observance (I often looked at > the screen to verify the colors are correct). > > For BE, I used a POWER7 machine with a CEDAR GL card (Evergreen). > For LE, I used a skylake machine with the same card. > > I fixed most of the major tests (and some minor ones) - readpixsanity, > draw-pixels, texwrap, copy-pixels and more. I started with 222 failed tests > and > finished with 122 failed tests. Most of the tests I fixed were already working > in llvmpipe BE, so I knew that at least the core mesa code is working. In > accordance to that, most of the remaining failed tests also don't work in > llvmpipe BE, so there is probably something more fundamentaly wrong there. > > Results of piglit tests are found in my fdo web folder: > https://people.freedesktop.org/~gabbayo/piglit_results/r600g-big-endian/ > > There are three comparisons, all of them done after reducing OpenGL version to > 1.3: > > 1. r600g-1.3-base-le-vs-be - > Diff between LE and BE with upstream code to see the current status > > 2. r600g-1.3-le-vs-be - > Diff between LE and BE with upstream + patch-set to see the remaining tests > to be fixed > > 3. r600g-be-1.3-all-fixes - > Diff between upstream code and upstream + patch-set, both running in BE. > This shows all the tests my patch-set fixed (and no regressions) > > In addition, I of course checked for regressions on LE, without reducing > OpenGL > version. > > Thanks, > > Oded > > Oded Gabbay (4): > r600g/radeonsi: send endian info to format translation functions > r600g: set endianess of 16/32-bit buffers according to do_endian_swap > r600g: use do_endian_swap in color swapping functions > r600g: use do_endian_swap in texture swapping function > > src/gallium/drivers/r600/evergreen_state.c | 42 ++++++++++++------ > src/gallium/drivers/r600/r600_pipe.h | 8 ++-- > src/gallium/drivers/r600/r600_state.c | 27 ++++++++---- > src/gallium/drivers/r600/r600_state_common.c | 62 > ++++++++++++++++++++++----- > src/gallium/drivers/radeon/r600_pipe_common.h | 2 +- > src/gallium/drivers/radeon/r600_texture.c | 24 +++++++---- > src/gallium/drivers/radeonsi/si_state.c | 4 +- > 7 files changed, 122 insertions(+), 47 deletions(-) > > -- > 2.5.5 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev