Lower lrp when operating with double operands because float version of lrp is also lowered.
Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> CC: Eric Anholt <[email protected]> --- src/gallium/drivers/vc4/vc4_program.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c index b1c8b00..80ed5ca 100644 --- a/src/gallium/drivers/vc4/vc4_program.c +++ b/src/gallium/drivers/vc4/vc4_program.c @@ -1771,6 +1771,7 @@ static const nir_shader_compiler_options nir_options = { .lower_extract_word = true, .lower_ffma = true, .lower_flrp32 = true, + .lower_flrp64 = true, .lower_fpow = true, .lower_fsat = true, .lower_fsqrt = true, -- 2.5.0 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
