Reviewed-by: Jason Ekstrand <[email protected]> On Thu, May 5, 2016 at 5:38 PM, Jordan Justen <[email protected]> wrote:
> 2655265fcba9017e793026c76e490e04db088c8f, but for compute. > > Signed-off-by: Jordan Justen <[email protected]> > Cc: Kenneth Graunke <[email protected]> > --- > > I don't know if there is a test that this fixes, but it seems like we > should handle it the same as the draw case. > > Note that the draw indirect param is a pointer, whereas it is a > GLintptr for dispatch indirect. > > src/mesa/main/api_validate.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c > index 6ec65e5..9d29f8d 100644 > --- a/src/mesa/main/api_validate.c > +++ b/src/mesa/main/api_validate.c > @@ -1107,7 +1107,7 @@ valid_dispatch_indirect(struct gl_context *ctx, > GLintptr indirect, > GLsizei size, const char *name) > { > - GLintptr end = indirect + size; > + const uint64_t end = (uint64_t) indirect + size; > > if (!check_valid_to_compute(ctx, name)) > return GL_FALSE; > -- > 2.8.1 > > _______________________________________________ > mesa-dev mailing list > [email protected] > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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