On Tuesday, May 10, 2016 11:07:23 AM PDT Dave Airlie wrote: > From: Dave Airlie <[email protected]> > > This fixes: > GL33- CTS.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_attrib > > Signed-off-by: Dave Airlie <[email protected]> > --- > src/mesa/vbo/vbo_attrib_tmp.h | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h > index e73b8fb..ed0b2de 100644 > --- a/src/mesa/vbo/vbo_attrib_tmp.h > +++ b/src/mesa/vbo/vbo_attrib_tmp.h > @@ -226,7 +226,7 @@ static inline float conv_i2_to_norm_float(const struct gl_context *ctx, int i2) > } while(0) > > #define ATTR_UI_INDEX(ctx, val, type, normalized, index, arg) do { \ > - if ((index) == 0) { \ > + if ((index) == 0 && _mesa_attr_zero_aliases_vertex(ctx)) { \ > ATTR_UI(ctx, val, (type), normalized, 0, (arg)); \ > } else if ((index) < MAX_VERTEX_GENERIC_ATTRIBS) { \ > ATTR_UI(ctx, val, (type), normalized, VBO_ATTRIB_GENERIC0 + (index), (arg)); \ >
It does look like we do this in every other case, so... Reviewed-by: Kenneth Graunke <[email protected]>
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