Dave Airlie <airl...@gmail.com> writes: > So I said this on irc over the weekend and it seemed like we had some > consensus on holding off 12.0 until we could announce 4.5 on some > hardware. This assumes the FP64 stuff is going in at least. > > So I decided to roll out the proposal here, which is that we finish > GL4.5 features off for at least Skylake I think. > > So what is needed/missing: please add as you see fit. > > a) robustness - radeonsi has some bits of this. We need to get > KHR_robustness bits, that I think Kayden has patches started for, and > i965 needs to ensure it uses robust buffer stuff. I don't think this > one in unobtainable. > > b) cull_distance - I merged something, it broke, I'll fix it today, job done. > > c) enhanced_layouts - So tarceri has posted patches, we know that to > do it properly we probably need to rip up attribute packing and > rewrite it, however if Kayden thinks what tarceri has done is > functional enough for now, we could merge the final pieces and work on > perfection later. > > d) SIMD32 for i965 compute shaders - this is probably the most unknown > to me, curro says he's got some patches, that need to rebase onto FP64 > when it lands, assuming he can do that, and reviewers can get on top > of things, and we possibly only enable SIMD32 in the corner cases > initially, it might be possible to get this landed. > Heh, okay, I'll get the SIMD32 patches in good shape by 12.0 -- Or at least the bare minimum needed to make ARB_compute_shader happy on Gen8+ without bells and whistles. Though it would definitely help get the changes merged in time if we extend the deadline by a couple of weeks [and/or promise some SIMD32 beer in exchange ;)].
> Have I missed anything? Should we go for it? > > For radeonsi, I think the only other missing bit is qbo and > clear_texture, which may or may not make it in time. > > Dave. > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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