On 05/21/2016 09:01 AM, Eduardo Lima Mitev wrote: > On 05/21/2016 03:12 AM, Jason Ekstrand wrote: >> This is just a copy-and-paste from brw_surface_formats.c. For the >> supports_vertex_fetch function, we do a bit more work so that it properly >> handles Bay Trail. >> > > I notice that some values in the table are changed compared to > brw_surface_formats. IMHO, it would have been better to split the patch > in one clean copy&paste, then another adding the modifications. >
Please ignore this comment, I didn't have the first patch in the series applied when I reviewed this. That's the one that introduced the modifications. > Acked-by: Eduardo Lima Mitev <el...@igalia.com> > > I didn't check each and every modified value in the table, so not a > proper review here. > Reviewed-by: Eduardo Lima Mitev <el...@igalia.com> Sorry for the noise. > There is a small comment below. > >> --- >> src/intel/isl/isl.h | 13 ++ >> src/intel/isl/isl_format.c | 386 >> +++++++++++++++++++++++++++++++++++++++++++++ >> 2 files changed, 399 insertions(+) >> >> diff --git a/src/intel/isl/isl.h b/src/intel/isl/isl.h >> index f8a2f37..daa5428 100644 >> --- a/src/intel/isl/isl.h >> +++ b/src/intel/isl/isl.h >> @@ -863,6 +863,19 @@ isl_format_get_name(enum isl_format fmt) >> return isl_format_layouts[fmt].name; >> } >> >> +bool isl_format_supports_rendering(const struct brw_device_info *devinfo, >> + enum isl_format format); >> +bool isl_format_supports_alpha_blending(const struct brw_device_info >> *devinfo, >> + enum isl_format format); >> +bool isl_format_supports_sampling(const struct brw_device_info *devinfo, >> + enum isl_format format); >> +bool isl_format_supports_filtering(const struct brw_device_info *devinfo, >> + enum isl_format format); >> +bool isl_format_supports_vertex_fetch(const struct brw_device_info *devinfo, >> + enum isl_format format); >> +bool isl_format_supports_lossless_compression(const struct brw_device_info >> *devinfo, >> + enum isl_format format); >> + >> bool isl_format_has_unorm_channel(enum isl_format fmt) ATTRIBUTE_CONST; >> bool isl_format_has_snorm_channel(enum isl_format fmt) ATTRIBUTE_CONST; >> bool isl_format_has_ufloat_channel(enum isl_format fmt) ATTRIBUTE_CONST; >> diff --git a/src/intel/isl/isl_format.c b/src/intel/isl/isl_format.c >> index 4d02b1d..2664548 100644 >> --- a/src/intel/isl/isl_format.c >> +++ b/src/intel/isl/isl_format.c >> @@ -24,6 +24,392 @@ >> #include <assert.h> >> >> #include "isl.h" >> +#include "brw_device_info.h" >> + >> +struct surface_format_info { >> + bool exists; >> + uint8_t sampling; >> + uint8_t filtering; >> + uint8_t shadow_compare; >> + uint8_t chroma_key; >> + uint8_t render_target; >> + uint8_t alpha_blend; >> + uint8_t input_vb; >> + uint8_t streamed_output_vb; >> + uint8_t color_processing; >> + uint8_t lossless_compression; >> +}; >> + >> +/* This macro allows us to write the table almost as it appears in the PRM, >> + * while restructuring it to turn it into the C code we want. >> + */ >> +#define SF(sampl, filt, shad, ck, rt, ab, vb, so, color, ccs_e, sf) \ >> + [ISL_FORMAT_##sf] = { true, sampl, filt, shad, ck, rt, ab, vb, so, >> color, ccs_e}, >> + >> +#define Y 0 >> +#define x 255 >> +/** >> + * This is the table of support for surface (texture, renderbuffer, and >> vertex >> + * buffer, but not depthbuffer) formats across the various hardware >> generations. >> + * >> + * The table is formatted to match the documentation, except that the docs >> have >> + * this ridiculous mapping of Y[*+~^#&] for "supported on DevWhatever". To >> put >> + * it in our table, here's the mapping: >> + * >> + * Y*: 45 >> + * Y+: 45 (g45/gm45) >> + * Y~: 50 (gen5) >> + * Y^: 60 (gen6) >> + * Y#: 70 (gen7) >> + * >> + * The abbreviations in the header below are: >> + * smpl - Sampling Engine >> + * filt - Sampling Engine Filtering >> + * shad - Sampling Engine Shadow Map >> + * CK - Sampling Engine Chroma Key >> + * RT - Render Target >> + * AB - Alpha Blend Render Target >> + * VB - Input Vertex Buffer >> + * SO - Steamed Output Vertex Buffers (transform feedback) >> + * color - Color Processing >> + * ccs_e - Lossless Compression Support (gen9+ only) >> + * sf - Surface Format >> + * >> + * See page 88 of the Sandybridge PRM VOL4_Part1 PDF. >> + * >> + * As of Ivybridge, the columns are no longer in that table and the >> + * information can be found spread across: >> + * >> + * - VOL2_Part1 section 2.5.11 Format Conversion (vertex fetch). >> + * - VOL4_Part1 section 2.12.2.1.2 Sampler Output Channel Mapping. >> + * - VOL4_Part1 section 3.9.11 Render Target Write. >> + * - Render Target Surface Types [SKL+] >> + */ >> +static const struct surface_format_info format_info[] = { >> +/* smpl filt shad CK RT AB VB SO color ccs_e */ >> + SF( Y, 50, x, x, Y, Y, Y, Y, x, 90, R32G32B32A32_FLOAT) >> + SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32B32A32_SINT) >> + SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32B32A32_UINT) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_UNORM) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_SNORM) >> + SF( x, x, x, x, x, x, Y, x, x, x, R64G64_FLOAT) >> + SF( Y, 50, x, x, x, x, x, x, x, x, R32G32B32X32_FLOAT) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_SSCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32A32_USCALED) >> + SF( x, x, x, x, x, x, x, x, x, x, R32G32B32A32_SFIXED) >> + SF( x, x, x, x, x, x, x, x, x, x, R64G64_PASSTHRU) >> + SF( Y, 50, x, x, x, x, Y, Y, x, x, R32G32B32_FLOAT) >> + SF( Y, x, x, x, x, x, Y, Y, x, x, R32G32B32_SINT) >> + SF( Y, x, x, x, x, x, Y, Y, x, x, R32G32B32_UINT) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_UNORM) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_SNORM) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_SSCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32G32B32_USCALED) >> + SF( x, x, x, x, x, x, x, x, x, x, R32G32B32_SFIXED) >> + SF( Y, Y, x, x, Y, 45, Y, x, 60, 90, R16G16B16A16_UNORM) >> + SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R16G16B16A16_SNORM) >> + SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16B16A16_SINT) >> + SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16B16A16_UINT) >> + SF( Y, Y, x, x, Y, Y, Y, x, x, 90, R16G16B16A16_FLOAT) >> + SF( Y, 50, x, x, Y, Y, Y, Y, x, 90, R32G32_FLOAT) >> + SF( Y, 70, x, x, Y, Y, Y, Y, x, x, R32G32_FLOAT_LD) >> + SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32_SINT) >> + SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32G32_UINT) >> + SF( Y, 50, Y, x, x, x, x, x, x, x, R32_FLOAT_X8X24_TYPELESS) >> + SF( Y, x, x, x, x, x, x, x, x, x, X32_TYPELESS_G8X24_UINT) >> + SF( Y, 50, x, x, x, x, x, x, x, x, L32A32_FLOAT) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32G32_UNORM) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32G32_SNORM) >> + SF( x, x, x, x, x, x, Y, x, x, x, R64_FLOAT) >> + SF( Y, Y, x, x, x, x, x, x, x, x, R16G16B16X16_UNORM) >> + SF( Y, Y, x, x, x, x, x, x, x, 90, R16G16B16X16_FLOAT) >> + SF( Y, 50, x, x, x, x, x, x, x, x, A32X32_FLOAT) >> + SF( Y, 50, x, x, x, x, x, x, x, x, L32X32_FLOAT) >> + SF( Y, 50, x, x, x, x, x, x, x, x, I32X32_FLOAT) >> + SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16A16_SSCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16A16_USCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32G32_SSCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32G32_USCALED) >> + SF( x, x, x, x, x, x, x, x, x, x, R32G32_SFIXED) >> + SF( x, x, x, x, x, x, x, x, x, x, R64_PASSTHRU) >> + SF( Y, Y, x, Y, Y, Y, Y, x, 60, 90, B8G8R8A8_UNORM) >> + SF( Y, Y, x, x, Y, Y, x, x, x, x, B8G8R8A8_UNORM_SRGB) >> +/* smpl filt shad CK RT AB VB SO color ccs_e */ >> + SF( Y, Y, x, x, Y, Y, Y, x, 60, x, R10G10B10A2_UNORM) >> + SF( Y, Y, x, x, x, x, x, x, 60, x, R10G10B10A2_UNORM_SRGB) >> + SF( Y, x, x, x, Y, x, Y, x, x, x, R10G10B10A2_UINT) >> + SF( Y, Y, x, x, x, x, Y, x, x, x, R10G10B10_SNORM_A2_UNORM) >> + SF( Y, Y, x, x, Y, Y, Y, x, 60, 90, R8G8B8A8_UNORM) >> + SF( Y, Y, x, x, Y, Y, x, x, 60, x, R8G8B8A8_UNORM_SRGB) >> + SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R8G8B8A8_SNORM) >> + SF( Y, x, x, x, Y, x, Y, x, x, 90, R8G8B8A8_SINT) >> + SF( Y, x, x, x, Y, x, Y, x, x, 90, R8G8B8A8_UINT) >> + SF( Y, Y, x, x, Y, 45, Y, x, x, 90, R16G16_UNORM) >> + SF( Y, Y, x, x, Y, 60, Y, x, x, 90, R16G16_SNORM) >> + SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16_SINT) >> + SF( Y, x, x, x, Y, x, Y, x, x, 90, R16G16_UINT) >> + SF( Y, Y, x, x, Y, Y, Y, x, x, 90, R16G16_FLOAT) >> + SF( Y, Y, x, x, Y, Y, x, x, 60, x, B10G10R10A2_UNORM) >> + SF( Y, Y, x, x, Y, Y, x, x, 60, x, B10G10R10A2_UNORM_SRGB) >> + SF( Y, Y, x, x, Y, Y, Y, x, x, x, R11G11B10_FLOAT) >> + SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32_SINT) >> + SF( Y, x, x, x, Y, x, Y, Y, x, 90, R32_UINT) >> + SF( Y, 50, Y, x, Y, Y, Y, Y, x, 90, R32_FLOAT) >> + SF( Y, 50, Y, x, x, x, x, x, x, x, R24_UNORM_X8_TYPELESS) >> + SF( Y, x, x, x, x, x, x, x, x, x, X24_TYPELESS_G8_UINT) >> + SF( Y, Y, x, x, x, x, x, x, x, x, L16A16_UNORM) >> + SF( Y, 50, Y, x, x, x, x, x, x, x, I24X8_UNORM) >> + SF( Y, 50, Y, x, x, x, x, x, x, x, L24X8_UNORM) >> + SF( Y, 50, Y, x, x, x, x, x, x, x, A24X8_UNORM) >> + SF( Y, 50, Y, x, x, x, x, x, x, x, I32_FLOAT) >> + SF( Y, 50, Y, x, x, x, x, x, x, x, L32_FLOAT) >> + SF( Y, 50, Y, x, x, x, x, x, x, x, A32_FLOAT) >> + SF( Y, Y, x, Y, 80, 80, x, x, 60, 90, B8G8R8X8_UNORM) >> + SF( Y, Y, x, x, 80, 80, x, x, x, x, B8G8R8X8_UNORM_SRGB) >> + SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM) >> + SF( Y, Y, x, x, x, x, x, x, x, x, R8G8B8X8_UNORM_SRGB) >> + SF( Y, Y, x, x, x, x, x, x, x, x, R9G9B9E5_SHAREDEXP) >> + SF( Y, Y, x, x, x, x, x, x, x, x, B10G10R10X2_UNORM) >> + SF( Y, Y, x, x, x, x, x, x, x, x, L16A16_FLOAT) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32_UNORM) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32_SNORM) >> +/* smpl filt shad CK RT AB VB SO color ccs_e */ >> + SF( x, x, x, x, x, x, Y, x, x, x, R10G10B10X2_USCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8A8_SSCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8A8_USCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R16G16_SSCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R16G16_USCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32_SSCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R32_USCALED) >> + SF( Y, Y, x, Y, Y, Y, x, x, x, x, B5G6R5_UNORM) >> + SF( Y, Y, x, x, Y, Y, x, x, x, x, B5G6R5_UNORM_SRGB) >> + SF( Y, Y, x, Y, Y, Y, x, x, x, x, B5G5R5A1_UNORM) >> + SF( Y, Y, x, x, Y, Y, x, x, x, x, B5G5R5A1_UNORM_SRGB) >> + SF( Y, Y, x, Y, Y, Y, x, x, x, x, B4G4R4A4_UNORM) >> + SF( Y, Y, x, x, Y, Y, x, x, x, x, B4G4R4A4_UNORM_SRGB) >> + SF( Y, Y, x, x, Y, Y, Y, x, x, x, R8G8_UNORM) >> + SF( Y, Y, x, Y, Y, 60, Y, x, x, x, R8G8_SNORM) >> + SF( Y, x, x, x, Y, x, Y, x, x, x, R8G8_SINT) >> + SF( Y, x, x, x, Y, x, Y, x, x, x, R8G8_UINT) >> + SF( Y, Y, Y, x, Y, 45, Y, x, 70, x, R16_UNORM) >> + SF( Y, Y, x, x, Y, 60, Y, x, x, x, R16_SNORM) >> + SF( Y, x, x, x, Y, x, Y, x, x, x, R16_SINT) >> + SF( Y, x, x, x, Y, x, Y, x, x, x, R16_UINT) >> + SF( Y, Y, x, x, Y, Y, Y, x, x, x, R16_FLOAT) >> + SF(50, 50, x, x, x, x, x, x, x, x, A8P8_UNORM_PALETTE0) >> + SF(50, 50, x, x, x, x, x, x, x, x, A8P8_UNORM_PALETTE1) >> + SF( Y, Y, Y, x, x, x, x, x, x, x, I16_UNORM) >> + SF( Y, Y, Y, x, x, x, x, x, x, x, L16_UNORM) >> + SF( Y, Y, Y, x, x, x, x, x, x, x, A16_UNORM) >> + SF( Y, Y, x, Y, x, x, x, x, x, x, L8A8_UNORM) >> + SF( Y, Y, Y, x, x, x, x, x, x, x, I16_FLOAT) >> + SF( Y, Y, Y, x, x, x, x, x, x, x, L16_FLOAT) >> + SF( Y, Y, Y, x, x, x, x, x, x, x, A16_FLOAT) >> + SF(45, 45, x, x, x, x, x, x, x, x, L8A8_UNORM_SRGB) >> + SF( Y, Y, x, Y, x, x, x, x, x, x, R5G5_SNORM_B6_UNORM) >> + SF( x, x, x, x, Y, Y, x, x, x, x, B5G5R5X1_UNORM) >> + SF( x, x, x, x, Y, Y, x, x, x, x, B5G5R5X1_UNORM_SRGB) >> + SF( x, x, x, x, x, x, Y, x, x, x, R8G8_SSCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R8G8_USCALED) >> +/* smpl filt shad CK RT AB VB SO color ccs_e */ >> + SF( x, x, x, x, x, x, Y, x, x, x, R16_SSCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R16_USCALED) >> + SF(50, 50, x, x, x, x, x, x, x, x, P8A8_UNORM_PALETTE0) >> + SF(50, 50, x, x, x, x, x, x, x, x, P8A8_UNORM_PALETTE1) >> + SF( x, x, x, x, x, x, x, x, x, x, A1B5G5R5_UNORM) >> + SF(90, 90, x, x, 90, x, x, x, x, x, A4B4G4R4_UNORM) >> + SF( x, x, x, x, x, x, x, x, x, x, L8A8_UINT) >> + SF( x, x, x, x, x, x, x, x, x, x, L8A8_SINT) >> + SF( Y, Y, x, 45, Y, Y, Y, x, x, x, R8_UNORM) >> + SF( Y, Y, x, x, Y, 60, Y, x, x, x, R8_SNORM) >> + SF( Y, x, x, x, Y, x, Y, x, x, x, R8_SINT) >> + SF( Y, x, x, x, Y, x, Y, x, x, x, R8_UINT) >> + SF( Y, Y, x, Y, Y, Y, x, x, x, x, A8_UNORM) >> + SF( Y, Y, x, x, x, x, x, x, x, x, I8_UNORM) >> + SF( Y, Y, x, Y, x, x, x, x, x, x, L8_UNORM) >> + SF( Y, Y, x, x, x, x, x, x, x, x, P4A4_UNORM_PALETTE0) >> + SF( Y, Y, x, x, x, x, x, x, x, x, A4P4_UNORM_PALETTE0) >> + SF( x, x, x, x, x, x, Y, x, x, x, R8_SSCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R8_USCALED) >> + SF(45, 45, x, x, x, x, x, x, x, x, P8_UNORM_PALETTE0) >> + SF(45, 45, x, x, x, x, x, x, x, x, L8_UNORM_SRGB) >> + SF(45, 45, x, x, x, x, x, x, x, x, P8_UNORM_PALETTE1) >> + SF(45, 45, x, x, x, x, x, x, x, x, P4A4_UNORM_PALETTE1) >> + SF(45, 45, x, x, x, x, x, x, x, x, A4P4_UNORM_PALETTE1) >> + SF( x, x, x, x, x, x, x, x, x, x, Y8_UNORM) >> + SF( x, x, x, x, x, x, x, x, x, x, L8_UINT) >> + SF( x, x, x, x, x, x, x, x, x, x, L8_SINT) >> + SF( x, x, x, x, x, x, x, x, x, x, I8_UINT) >> + SF( x, x, x, x, x, x, x, x, x, x, I8_SINT) >> + SF(45, 45, x, x, x, x, x, x, x, x, DXT1_RGB_SRGB) >> + SF( Y, Y, x, x, x, x, x, x, x, x, R1_UNORM) >> + SF( Y, Y, x, Y, Y, x, x, x, 60, x, YCRCB_NORMAL) >> + SF( Y, Y, x, Y, Y, x, x, x, 60, x, YCRCB_SWAPUVY) >> + SF(45, 45, x, x, x, x, x, x, x, x, P2_UNORM_PALETTE0) >> + SF(45, 45, x, x, x, x, x, x, x, x, P2_UNORM_PALETTE1) >> + SF( Y, Y, x, Y, x, x, x, x, x, x, BC1_UNORM) >> + SF( Y, Y, x, Y, x, x, x, x, x, x, BC2_UNORM) >> + SF( Y, Y, x, Y, x, x, x, x, x, x, BC3_UNORM) >> + SF( Y, Y, x, x, x, x, x, x, x, x, BC4_UNORM) >> + SF( Y, Y, x, x, x, x, x, x, x, x, BC5_UNORM) >> + SF( Y, Y, x, x, x, x, x, x, x, x, BC1_UNORM_SRGB) >> + SF( Y, Y, x, x, x, x, x, x, x, x, BC2_UNORM_SRGB) >> + SF( Y, Y, x, x, x, x, x, x, x, x, BC3_UNORM_SRGB) >> + SF( Y, x, x, x, x, x, x, x, x, x, MONO8) >> + SF( Y, Y, x, x, Y, x, x, x, 60, x, YCRCB_SWAPUV) >> + SF( Y, Y, x, x, Y, x, x, x, 60, x, YCRCB_SWAPY) >> + SF( Y, Y, x, x, x, x, x, x, x, x, DXT1_RGB) >> +/* smpl filt shad CK RT AB VB SO color ccs_e */ >> + SF( Y, Y, x, x, x, x, x, x, x, x, FXT1) >> + SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_UNORM) >> + SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_SNORM) >> + SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_SSCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R8G8B8_USCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R64G64B64A64_FLOAT) >> + SF( x, x, x, x, x, x, Y, x, x, x, R64G64B64_FLOAT) >> + SF( Y, Y, x, x, x, x, x, x, x, x, BC4_SNORM) >> + SF( Y, Y, x, x, x, x, x, x, x, x, BC5_SNORM) >> + SF(50, 50, x, x, x, x, 60, x, x, x, R16G16B16_FLOAT) >> + SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_UNORM) >> + SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_SNORM) >> + SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_SSCALED) >> + SF( x, x, x, x, x, x, Y, x, x, x, R16G16B16_USCALED) >> + SF(70, 70, x, x, x, x, x, x, x, x, BC6H_SF16) >> + SF(70, 70, x, x, x, x, x, x, x, x, BC7_UNORM) >> + SF(70, 70, x, x, x, x, x, x, x, x, BC7_UNORM_SRGB) >> + SF(70, 70, x, x, x, x, x, x, x, x, BC6H_UF16) >> + SF( x, x, x, x, x, x, x, x, x, x, PLANAR_420_8) >> + SF( x, x, x, x, x, x, x, x, x, x, R8G8B8_UNORM_SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ETC1_RGB8) >> + SF(80, 80, x, x, x, x, x, x, x, x, ETC2_RGB8) >> + SF(80, 80, x, x, x, x, x, x, x, x, EAC_R11) >> + SF(80, 80, x, x, x, x, x, x, x, x, EAC_RG11) >> + SF(80, 80, x, x, x, x, x, x, x, x, EAC_SIGNED_R11) >> + SF(80, 80, x, x, x, x, x, x, x, x, EAC_SIGNED_RG11) >> + SF(80, 80, x, x, x, x, x, x, x, x, ETC2_SRGB8) >> + SF( x, x, x, x, x, x, 75, x, x, x, R16G16B16_UINT) >> + SF( x, x, x, x, x, x, 75, x, x, x, R16G16B16_SINT) >> + SF( x, x, x, x, x, x, 75, x, x, x, R32_SFIXED) >> + SF( x, x, x, x, x, x, 75, x, x, x, R10G10B10A2_SNORM) >> + SF( x, x, x, x, x, x, 75, x, x, x, R10G10B10A2_USCALED) >> + SF( x, x, x, x, x, x, 75, x, x, x, R10G10B10A2_SSCALED) >> + SF( x, x, x, x, x, x, 75, x, x, x, R10G10B10A2_SINT) >> + SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_SNORM) >> + SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_USCALED) >> + SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_SSCALED) >> + SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_UINT) >> + SF( x, x, x, x, x, x, 75, x, x, x, B10G10R10A2_SINT) >> + SF( x, x, x, x, x, x, 80, x, x, x, R64G64B64A64_PASSTHRU) >> + SF( x, x, x, x, x, x, 80, x, x, x, R64G64B64_PASSTHRU) >> + SF(80, 80, x, x, x, x, x, x, x, x, ETC2_RGB8_PTA) >> + SF(80, 80, x, x, x, x, x, x, x, x, ETC2_SRGB8_PTA) >> + SF(80, 80, x, x, x, x, x, x, x, x, ETC2_EAC_RGBA8) >> + SF(80, 80, x, x, x, x, x, x, x, x, ETC2_EAC_SRGB8_A8) >> + SF( x, x, x, x, x, x, 75, x, x, x, R8G8B8_UINT) >> + SF( x, x, x, x, x, x, 75, x, x, x, R8G8B8_SINT) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_4X4_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5X4_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5X5_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6X5_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6X6_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8X5_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8X6_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8X8_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10X5_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10X6_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10X8_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10X10_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12X10_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12X12_FLT16) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_4X4_U8SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5X4_U8SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_5X5_U8SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6X5_U8SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_6X6_U8SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8X5_U8SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8X6_U8SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_8X8_U8SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10X5_U8SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10X6_U8SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10X8_U8SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_10X10_U8SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12X10_U8SRGB) >> + SF(80, 80, x, x, x, x, x, x, x, x, ASTC_LDR_2D_12X12_U8SRGB) >> +}; >> +#undef x >> +#undef Y >> + >> +static unsigned >> +format_gen(const struct brw_device_info *devinfo) >> +{ >> + return devinfo->gen * 10 + (devinfo->is_g4x || devinfo->is_haswell) * 5; >> +} >> + >> +bool >> +isl_format_supports_rendering(const struct brw_device_info *devinfo, >> + enum isl_format format) >> +{ >> + if (!format_info[format].exists) >> + return false; >> > > What about putting the above check inside a macro (e.g > ENSURE_FORMAT_EXISTS(format)) ? > > Eduardo > >> + >> + return format_gen(devinfo) >= format_info[format].render_target; >> +} >> + >> +bool >> +isl_format_supports_alpha_blending(const struct brw_device_info *devinfo, >> + enum isl_format format) >> +{ >> + if (!format_info[format].exists) >> + return false; >> + >> + return format_gen(devinfo) >= format_info[format].alpha_blend; >> +} >> + >> +bool >> +isl_format_supports_sampling(const struct brw_device_info *devinfo, >> + enum isl_format format) >> +{ >> + if (!format_info[format].exists) >> + return false; >> + >> + return format_gen(devinfo) >= format_info[format].sampling; >> +} >> + >> +bool >> +isl_format_supports_filtering(const struct brw_device_info *devinfo, >> + enum isl_format format) >> +{ >> + if (!format_info[format].exists) >> + return false; >> + >> + return format_gen(devinfo) >= format_info[format].filtering; >> +} >> + >> +bool >> +isl_format_supports_vertex_fetch(const struct brw_device_info *devinfo, >> + enum isl_format format) >> +{ >> + if (!format_info[format].exists) >> + return false; >> + >> + /* For vertex fetch, Bay Trail supports the same set of formats as >> Haswell >> + * but is a superset of Ivy Bridge. >> + */ >> + if (devinfo->is_baytrail) >> + return 75 >= format_info[format].input_vb; >> + >> + return format_gen(devinfo) >= format_info[format].input_vb; >> +} >> + >> +bool >> +isl_format_supports_lossless_compression(const struct brw_device_info >> *devinfo, >> + enum isl_format format) >> +{ >> + if (!format_info[format].exists) >> + return false; >> + >> + return format_gen(devinfo) >= format_info[format].lossless_compression; >> +} >> >> static inline bool >> isl_format_has_channel_type(enum isl_format fmt, enum isl_base_type type) >> > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev