On Mon, May 23, 2016 at 6:43 PM, Jason Ekstrand <[email protected]> wrote: > This prevents SPIR-V -> NIR from dying if we get a decoration we don't know > about. Compiling incorrect code is probably a better failure mode than > dying horribly. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95573
We want to try to limp along after compiling a shader whose meaning we can't determine? Maybe I don't understand, but shouldn't we just support whatever decoration is missing? _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
