From: Dave Airlie <[email protected]> This seems to make sense, the image is bound to a subset of the buffer so the image size should be from the bound size not the underlying object.
This fixes: GL44-CTS.shader_image_size.advanced-nonMS-fs-int Signed-off-by: Dave Airlie <[email protected]> --- src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index b73d5d5..210e02a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -1226,11 +1226,9 @@ update_buffer_image_param(struct brw_context *brw, unsigned surface_idx, struct brw_image_param *param) { - struct gl_buffer_object *obj = u->TexObj->BufferObject; - update_default_image_param(brw, u, surface_idx, param); - param->size[0] = obj->Size / _mesa_get_format_bytes(u->_ActualFormat); + param->size[0] = u->TexObj->BufferSize / _mesa_get_format_bytes(u->_ActualFormat); param->stride[0] = _mesa_get_format_bytes(u->_ActualFormat); } -- 2.5.5 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
