Reviewed-by: Roland Scheidegger <[email protected]> I actually had fixed that at some point. But it looks like it came back...
Roland Am 03.06.2016 um 04:27 schrieb Dave Airlie: > From: Dave Airlie <[email protected]> > > This fixes: > GL45-CTS.geometry_shader.layered_rendering.layered_rendering > > on Skylake. > > Signed-off-by: Dave Airlie <[email protected]> > --- > src/mesa/main/get_hash_params.py | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/mesa/main/get_hash_params.py > b/src/mesa/main/get_hash_params.py > index 2124072..bfcbfd6 100644 > --- a/src/mesa/main/get_hash_params.py > +++ b/src/mesa/main/get_hash_params.py > @@ -542,7 +542,7 @@ descriptor=[ > [ "MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", > "CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxCombinedUniformComponents), > extra_ARB_uniform_buffer_object_and_geometry_shader" ], > > # GL_ARB_viewport_array / GL_OES_geometry_shader > - [ "LAYER_PROVOKING_VERTEX", "CONTEXT_ENUM(Light.ProvokingVertex), > extra_ARB_viewport_array_or_oes_geometry_shader" ], > + [ "LAYER_PROVOKING_VERTEX", > "CONTEXT_ENUM(Const.LayerAndVPIndexProvokingVertex), > extra_ARB_viewport_array_or_oes_geometry_shader" ], > > # GL_ARB_gpu_shader5 / GL_OES_geometry_shader > [ "MAX_GEOMETRY_SHADER_INVOCATIONS", > "CONST(MAX_GEOMETRY_SHADER_INVOCATIONS), > extra_ARB_gpu_shader5_or_oes_geometry_shader" ], > _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
