>> >> I'm in no way opposed to having shareable "fudging" logic, so that it >> can be used by drivers with less sophisticated backends, or ones that >> are getting less development interest. Just want to make sure that a >> way to let the backend just deal with it remains. > > For r600, the lowering to int32 should take place in a common place > (e.g. GLSL IR). For radeonsi, we'd like to get all int64 opcodes > because we already have full int64 support in the LLVM backend. >
Just to followup, I've hooked up the radeonsi llvm backend in my branch now. It passes nearly all the tests (one div case in fs/gs/vs fails.) Dave. _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
