On Mon, Jun 13, 2016 at 12:39 PM, Nanley Chery <nanleych...@gmail.com> wrote: > > > On Mon, Jun 13, 2016 at 9:16 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >> >> On Mon, Jun 13, 2016 at 12:11 PM, Emil Velikov <emil.l.veli...@gmail.com> >> wrote: >> > Hi Ilia, >> > >> > On 13 June 2016 at 00:23, Ilia Mirkin <imir...@alum.mit.edu> wrote: >> > >> >> @@ -81,6 +81,7 @@ MAIN_FILES = \ >> >> main/execmem.c \ >> >> main/extensions.c \ >> >> main/extensions.h \ >> >> + main/extensions_table.c \ >> > From a build perspective everything looks amazing. Thank you ! >> >> Thanks for checking. >> >> > >> > >> >> --- a/src/mesa/main/extensions.c >> >> +++ b/src/mesa/main/extensions.c >> >> @@ -49,25 +49,15 @@ static char *extra_extensions = NULL; >> >> #define o(x) offsetof(struct gl_extensions, x) >> >> >> >> >> >> -/** >> >> - * \brief Table of supported OpenGL extensions for all API's. >> >> - */ >> >> -const struct mesa_extension _mesa_extension_table[] = { >> >> +static bool extension_table_size[] = { >> >> #define EXT(name_str, driver_cap, gll_ver, glc_ver, gles_ver, >> >> gles2_ver, yyyy) \ >> >> - { .name = "GL_" #name_str, .offset = o(driver_cap), \ >> >> - .version = { \ >> >> - [API_OPENGL_COMPAT] = gll_ver, \ >> >> - [API_OPENGL_CORE] = glc_ver, \ >> >> - [API_OPENGLES] = gles_ver, \ >> >> - [API_OPENGLES2] = gles2_ver, \ >> >> - }, \ >> >> - .year = yyyy \ >> >> - }, >> >> + 0, >> >> + >> >> #include "extensions_table.h" >> >> #undef EXT >> >> }; >> >> >> > An alternative idea to the one proposed by Eric: >> > Explicitly set the array size (ideally as a macro in the relevant >> > header) and use that instead of having a dummy array, only to know the >> > array size. >> >> I couldn't come up with a non-horrible way of doing that. Are you >> basically suggesting I add a >> >> #define EXTENSIONS_COUNT 10000 >> >> in extensions_table.h, and expect someone to increment it every time >> an extension was being added? >> >> I guess it could be enforced via a STATIC_ASSERT in the new >> extensions_table.c, but it feels really dirty. I guess a cleverer >> thing would be to count by doing something horrible for the compiler, >> e.g. >> >> static const int foo = 0 +1+1+1+1+1+1...... >> >> Probably nicer than my array of 0's though. Open to other ideas. >> > > You can add an entry to the end of the enum defined in extensions.h called > "MESA_EXTENSION_COUNT" or similar.
Duh. Of course. Much better! _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev