From: Mathias Fröhlich <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Mathias Fröhlich <[email protected]>
---
src/mesa/x86/gen_matypes.c | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c
index 18ffb72..fc06dc7 100644
--- a/src/mesa/x86/gen_matypes.c
+++ b/src/mesa/x86/gen_matypes.c
@@ -125,7 +125,7 @@ int main( int argc, char **argv )
OFFSET( "CTX_LIGHT_COLOR_MAT_MODE ", struct gl_context,
Light.ColorMaterialMode );
OFFSET( "CTX_LIGHT_COLOR_MAT_MASK ", struct gl_context,
Light._ColorMaterialBitmask );
OFFSET( "CTX_LIGHT_COLOR_MAT_ENABLED ", struct gl_context,
Light.ColorMaterialEnabled );
- OFFSET( "CTX_LIGHT_ENABLED_LIST ", struct gl_context,
Light.EnabledList );
+ OFFSET( "CTX_LIGHT_ENABLED_LIGHTS ", struct gl_context,
Light._EnabledLights );
OFFSET( "CTX_LIGHT_NEED_VERTS ", struct gl_context,
Light._NeedVertices );
OFFSET( "CTX_LIGHT_BASE_COLOR ", struct gl_context, Light._BaseColor
);
@@ -208,8 +208,6 @@ int main( int argc, char **argv )
*/
OFFSET_HEADER( "struct gl_light" );
- OFFSET( "LIGHT_NEXT ", struct gl_light, next );
- OFFSET( "LIGHT_PREV ", struct gl_light, prev );
printf( "\n" );
OFFSET( "LIGHT_AMBIENT ", struct gl_light, Ambient );
OFFSET( "LIGHT_DIFFUSE ", struct gl_light, Diffuse );
--
2.5.5
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