On 09/19/2011 09:31 AM, Eric Anholt wrote:
Because we skip the pattern upload when stippling is disabled, we need
to check again when it might have been turned on.
---
  src/mesa/drivers/dri/i965/brw_misc_state.c |    4 +++-
  1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c 
b/src/mesa/drivers/dri/i965/brw_misc_state.c
index f7e6e7c..0807554 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -450,6 +450,7 @@ static void upload_polygon_stipple(struct brw_context *brw)
     struct gl_context *ctx =&brw->intel.ctx;
     GLuint i;

+   /* _NEW_POLYGON */
     if (!ctx->Polygon.StippleFlag)
        return;

@@ -479,7 +480,8 @@ static void upload_polygon_stipple(struct brw_context *brw)

  const struct brw_tracked_state brw_polygon_stipple = {
     .dirty = {
-      .mesa = _NEW_POLYGONSTIPPLE,
+      .mesa = (_NEW_POLYGONSTIPPLE |
+              _NEW_POLYGON),
        .brw = BRW_NEW_CONTEXT,
        .cache = 0
     },

For the series (Eric's patches 1 and 2):
Reviewed-by: Kenneth Graunke <[email protected]>
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