Reviewed-by: Edward O'Callaghan <[email protected]> On 07/14/2016 08:17 PM, Vedran Miletić wrote: > Signed-off-by: Vedran Miletić <[email protected]> > --- > docs/xlibdriver.html | 2 +- > src/gallium/docs/source/drivers/openswr/faq.rst | 4 ++-- > src/gallium/include/pipe/p_defines.h | 2 +- > src/mesa/main/version.c | 2 +- > 4 files changed, 5 insertions(+), 5 deletions(-) > > diff --git a/docs/xlibdriver.html b/docs/xlibdriver.html > index d3d8ab4..fc8c201 100644 > --- a/docs/xlibdriver.html > +++ b/docs/xlibdriver.html > @@ -199,7 +199,7 @@ This incurs a small performance penalty. > > <h2>Extensions</h2> > <p> > -The following MESA-specific extensions are implemented in the Xlib driver. > +The following Mesa-specific extensions are implemented in the Xlib driver. > </p> > > <h3>GLX_MESA_pixmap_colormap</h3> > diff --git a/src/gallium/docs/source/drivers/openswr/faq.rst > b/src/gallium/docs/source/drivers/openswr/faq.rst > index 596d77f..1d058f9 100644 > --- a/src/gallium/docs/source/drivers/openswr/faq.rst > +++ b/src/gallium/docs/source/drivers/openswr/faq.rst > @@ -5,7 +5,7 @@ Why another software rasterizer? > -------------------------------- > > Good question, given there are already three (swrast, softpipe, > -llvmpipe) in the Mesa3D tree. Two important reasons for this: > +llvmpipe) in the Mesa tree. Two important reasons for this: > > * Architecture - given our focus on scientific visualization, our > workloads are much different than the typical game; we have heavy > @@ -16,7 +16,7 @@ llvmpipe) in the Mesa3D tree. Two important reasons for > this: > * Historical - Intel had developed a high performance software > graphics stack for internal purposes. Later we adapted this > graphics stack for use in visualization and decided to move forward > - with Mesa3D to provide a high quality API layer while at the same > + with Mesa to provide a high quality API layer while at the same > time benefiting from the excellent performance the software > rasterizerizer gives us. > > diff --git a/src/gallium/include/pipe/p_defines.h > b/src/gallium/include/pipe/p_defines.h > index 62fa673..da17c3a 100644 > --- a/src/gallium/include/pipe/p_defines.h > +++ b/src/gallium/include/pipe/p_defines.h > @@ -278,7 +278,7 @@ enum pipe_transfer_usage > * > * See also: > * - Direct3D's D3DLOCK_DONOTWAIT flag. > - * - Mesa3D's MESA_MAP_NOWAIT_BIT flag. > + * - Mesa's MESA_MAP_NOWAIT_BIT flag. > * - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag. > */ > PIPE_TRANSFER_DONTBLOCK = (1 << 9), > diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c > index 7138cf3..cc4416d 100644 > --- a/src/mesa/main/version.c > +++ b/src/mesa/main/version.c > @@ -111,7 +111,7 @@ exit: > } > > /** > - * Builds the MESA version string. > + * Builds the Mesa version string. > */ > static void > create_version_string(struct gl_context *ctx, const char *prefix) >
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