Hi,
seems this year 2016 OpenGL ARB update brings a small number of extensions..
seems the most important is GL_ARB_gl_spirv.. seems like SPIRV as a binary
format for OpenGL and Mesa doesn't have any binary format even supporting
ARB_program_binary ext.. a Nvidia driver is already providing support from
day 1 for Linux as always..

just asking how difficult would be to bring support to Mesa drivers.. and
if there is any interest by Mesa devs start working on it soon..

seems already we have SPIRV support in Mesa in Vulkan drivers: Anvil Vulkan
Intel driver and some days ago RADV a open source Vulkan driver for AMD
GPUs has been anounced.. as this drivers already eat SPIRV code seems this
extension would take less work to port to this two vendor GPUs?

would like to hear feedback,
thanks..
Oscar.
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