We have implicitly been not advertising these formats since we had them
turned off in the format capabilities table.  We are about to update that
table and this prevents a change in behavior.  The only change in behavior
created by this patch is that we no longer advertise support for
R16G16B16_FLOAT which means that it's now renderable which seems like a
bonus.  Maybe someday we'll want to change things to start supporting
16-bit RGB formats natively but, at the moment, there's no need.
---
 src/mesa/drivers/dri/i965/brw_surface_formats.c | 10 ++++++++++
 1 file changed, 10 insertions(+)

diff --git a/src/mesa/drivers/dri/i965/brw_surface_formats.c 
b/src/mesa/drivers/dri/i965/brw_surface_formats.c
index 2543f4b..69d3bd4 100644
--- a/src/mesa/drivers/dri/i965/brw_surface_formats.c
+++ b/src/mesa/drivers/dri/i965/brw_surface_formats.c
@@ -311,6 +311,16 @@ brw_init_surface_formats(struct brw_context *brw)
       if (texture == 0 && format != MESA_FORMAT_RGBA_FLOAT32)
         continue;
 
+      /* Don't advertisel 8 and 16-bit RGB formats to core mesa.  This ensures
+       * that they are renderable from an API perspective since core mesa will
+       * fall back to RGBA or RGBX (we can't render to non-power-of-two
+       * formats).  For 8-bit, formats, this also keeps us from hitting some
+       * nasty corners in intel_miptree_map_blit if you ever try to map one.
+       */
+      int format_size = _mesa_get_format_bytes(format);
+      if (format_size == 3 || format_size == 6)
+         continue;
+
       if (isl_format_supports_sampling(devinfo, texture) &&
           (isl_format_supports_filtering(devinfo, texture) || is_integer))
         ctx->TextureFormatSupported[format] = true;
-- 
2.5.0.400.gff86faf

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