For the series:

Reviewed-by: Marek Olšák <[email protected]>

Marek

On Wed, Aug 17, 2016 at 11:12 PM, Ilia Mirkin <[email protected]> wrote:

> The max basevertex is already computed and added into max_index by the
> caller, _tnl_draw_prims.
>
> Signed-off-by: Ilia Mirkin <[email protected]>
> ---
>  src/mesa/vbo/vbo_split.c | 8 --------
>  1 file changed, 8 deletions(-)
>
> diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/vbo/vbo_split.c
> index 2f95746..79d7dd4 100644
> --- a/src/mesa/vbo/vbo_split.c
> +++ b/src/mesa/vbo/vbo_split.c
> @@ -108,14 +108,6 @@ void vbo_split_prims( struct gl_context *ctx,
>                       vbo_draw_func draw,
>                       const struct split_limits *limits )
>  {
> -   GLint max_basevertex = prim->basevertex;
> -   GLuint i;
> -
> -   for (i = 1; i < nr_prims; i++)
> -      max_basevertex = MAX2(max_basevertex, prim[i].basevertex);
> -
> -   /* XXX max_basevertex is computed but not used, why? */
> -
>     if (ib) {
>        if (limits->max_indices == 0) {
>          /* Could traverse the indices, re-emitting vertices in turn.
> --
> 2.7.3
>
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