On 2016-08-24 22:54:20, Pohjolainen, Topi wrote: > On Wed, Aug 24, 2016 at 05:51:22PM -0700, Ian Romanick wrote: > > On 08/24/2016 04:54 PM, Jordan Justen wrote: > > > git://people.freedesktop.org/~jljusten/mesa hsw-es31-v1 > > > > > > Since gen7 doesn't support sampling from a stencil buffer, we copy the > > > stencil texture to an R8_UINT texture, and sample from it instead. > > > > > > This allows us to enable ARB_stencil_texturing and OpenGLES 3.1 on > > > Haswell. > > > > > > Ivy Bridge and Baytrail require additional (in progress) work to fix > > > some integer border color sampling issues. > > > > Once the IVB and BYT work lands, I'll send patches to enable the other > > GL_OES_shader_io_blocks and GL_OES_geometry_shader on those platforms. > > > > I sent a couple minor nits on 4, 10, and 12. With or without those > > changes, the series is > > > > Reviewed-by: Ian Romanick <[email protected]>
Thanks! > > It would still be good for someone who actually understands (ha!) the > > miptree code to review too. > > Well, at least another pair of eyes, 6-10 are also: > > Reviewed-by: Topi Pohjolainen <[email protected]> Thanks! > I'm happy to see how simple this became in the end. Nice work Jordan! Part 2 (ivb/byt) may turn that smile upside down. ;) _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
