Reviewed-by: Marek Olšák <marek.ol...@amd.com> Marek
On Wed, Aug 31, 2016 at 6:04 PM, Brian Paul <bri...@vmware.com> wrote: > If false, it means do the clear unconditionally. > --- > src/gallium/docs/source/context.rst | 4 ++++ > 1 file changed, 4 insertions(+) > > diff --git a/src/gallium/docs/source/context.rst > b/src/gallium/docs/source/context.rst > index 1b045fa..13dd606 100644 > --- a/src/gallium/docs/source/context.rst > +++ b/src/gallium/docs/source/context.rst > @@ -231,12 +231,16 @@ If a surface includes several layers then all layers > will be cleared. > ``clear_render_target`` clears a single color rendertarget with the specified > color value. While it is only possible to clear one surface at a time (which > can > include several layers), this surface need not be bound to the framebuffer. > +If render_condition_enabled is false, any current rendering condition is > ignored > +and the clear will be unconditional. > > ``clear_depth_stencil`` clears a single depth, stencil or depth/stencil > surface > with the specified depth and stencil values (for combined depth/stencil > buffers, > it is also possible to only clear one or the other part). While it is only > possible to clear one surface at a time (which can include several layers), > this surface need not be bound to the framebuffer. > +If render_condition_enabled is false, any current rendering condition is > ignored > +and the clear will be unconditional. > > ``clear_texture`` clears a non-PIPE_BUFFER resource's specified level > and bounding box with a clear value provided in that resource's native > -- > 1.9.1 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev