On Tue, Sep 13, 2016 at 2:12 PM, Romain Failliot <romain.faill...@foolstep.com> wrote: > Thanks all for your answers! > > 2016-09-13 5:15 GMT-04:00 Marek Olšák <mar...@gmail.com>: >> Yeah you need LLVM 3.9 not just for this game, but also for many other >> games to work correctly. It's due to the fact that some games require >> GL 4.3, which is only supported with LLVM 3.9. Some games don't even >> report an error when they don't get GL 4.3, they just run broken. >> (like Alien Isolation) > > As I can see, LLVM 3.9 is quite young (September 2nd, 2016), that's > why Fedora 24 still doesn't have it in their stable package (and it's not > even in test in Bodhi). I'll try to compile my own LLVM as Edward advised. > >> > Also I tried Dota 2 (which was working on my old HD 6870) and there the >> > textures are perfect, but the top bar is always visible and it creates an >> > offset in the input (notice that the bottom of the screen is cropped): >> > https://framapic.org/6vMPXK5y1tWu/hRcANfUysTdD.png >> >> This is unrelated to the graphics driver. The driver has no control >> over what the window manager does. > > I also tend to think it's on the window manager side, but it worked 20 > minutes before and the only thing I changed is the GPU (and thus the gpu > drivers), that's why I thought it may have a link with the drivers more than > the WM. But maybe GNOME is using different GL extensions depending > on what the graphics card can do.
BTW, If you update LLVM to a newer version, you also have to re-build Mesa, because the LLVM version used by Mesa is determined while Mesa is being built. Also, the chance to rage-quit while building LLVM+Mesa is pretty high if you've never done it before. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev