Jason Ekstrand <ja...@jlekstrand.net> writes:

> On Sep 16, 2016 3:04 PM, "Francisco Jerez" <curroje...@riseup.net> wrote:
>>
>> Not intended for upstream.  Should cause a GPU hang if some thread is
>> executed with a non-contiguous dispatch mask breaking assumptions of
>> brw_stage_has_packed_dispatch().  Doesn't cause any CTS, DEQP or
>> Piglit regressions, while replacing brw_stage_has_packed_dispatch()
>> with a dummy implementation that unconditionally returns true on top
>> of this patch causes multiple GPU hangs.
>> ---
>>  src/mesa/drivers/dri/i965/brw_fs_nir.cpp   | 17 +++++++++++++++++
>>  src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 21 +++++++++++++++++++++
>>  2 files changed, 38 insertions(+)
>>
>> diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> index 042203d..b3eec49 100644
>> --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> @@ -33,6 +33,23 @@ using namespace brw::surface_access;
>>  void
>>  fs_visitor::emit_nir_code()
>>  {
>> +   if (brw_stage_has_packed_dispatch(stage, prog_data)) {
>
> Mind adding "0 &&" and merging this patch so we remain aware of the issue,
> keep it building, and can easily test future hardware.
>
I guess that would work -- An alternative that would keep the
NIR-to-i965 pass tidier would be to assert(devinfo->gen <= 9) in
brw_stage_has_packed_dispatch() to make sure we don't forget to do a
full Piglit/DEQP/CTS run with this patch applied when a new generation
is powered on.  I can also add a comment with a link to this patch.

>> +      const fs_builder ubld = bld.exec_all().group(1, 0);
>> +      const fs_reg tmp = component(bld.vgrf(BRW_REGISTER_TYPE_UD), 0);
>> +      const fs_reg mask = (stage == MESA_SHADER_FRAGMENT ?
> brw_vmask_reg() :
>> +                           brw_dmask_reg());
>> +
>> +      ubld.ADD(tmp, mask, brw_imm_ud(1));
>> +      ubld.AND(tmp, mask, tmp);
>> +
>> +      /* This will loop forever if the dispatch mask doesn't have the
> expected
>> +       * form '2^n-1', in which case tmp will be non-zero.
>> +       */
>> +      bld.emit(BRW_OPCODE_DO);
>> +      bld.CMP(bld.null_reg_ud(), tmp, brw_imm_ud(0), BRW_CONDITIONAL_NZ);
>> +      set_predicate(BRW_PREDICATE_NORMAL, bld.emit(BRW_OPCODE_WHILE));
>> +   }
>> +
>>     /* emit the arrays used for inputs and outputs - load/store
> intrinsics will
>>      * be converted to reads/writes of these arrays
>>      */
>> diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
> b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
>> index ba3bbdf..9f7a1f0 100644
>> --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
>> +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
>> @@ -35,6 +35,27 @@ namespace brw {
>>  void
>>  vec4_visitor::emit_nir_code()
>>  {
>> +   if (brw_stage_has_packed_dispatch(stage, &prog_data->base)) {
>> +      const dst_reg tmp = writemask(dst_reg(this, glsl_type::uint_type),
>> +                                    WRITEMASK_X);
>> +      const src_reg mask =
>> +
>  brw_swizzle(retype(stride(brw_vec4_reg(BRW_ARCHITECTURE_REGISTER_FILE,
> BRW_ARF_STATE, 0),
>> +                                   0, 4, 1),
>> +                            BRW_REGISTER_TYPE_UD),
>> +                     BRW_SWIZZLE_ZZZZ);
>
> Can we just do vec4_reg(brw_vmask_reg)?
>
That didn't seem to work, because both brw_dmask_reg() and
brw_vmask_reg() return a register region that is equivalent to
sr0.0.xxxx in Align16 addressing mode (maybe a bug of PATCH 1?  It's
unlikely to matter a lot in practice though), so the Z component where
the DMask is stored in is not even part of the returned Align16 region.

>> +
>> +      emit(ADD(tmp, mask, brw_imm_ud(1)));
>> +      emit(AND(tmp, mask, src_reg(tmp)));
>> +
>> +      /* This will loop forever if the dispatch mask doesn't have the
> expected
>> +       * form '2^n-1', in which case tmp will be non-zero.
>> +       */
>> +      emit(BRW_OPCODE_DO);
>> +      emit(CMP(dst_null_ud(), src_reg(tmp), brw_imm_ud(0),
>> +               BRW_CONDITIONAL_NZ));
>> +      emit(BRW_OPCODE_WHILE)->predicate = BRW_PREDICATE_NORMAL;
>> +   }
>> +
>>     if (nir->num_uniforms > 0)
>>        nir_setup_uniforms();
>>
>> --
>> 2.9.0
>>

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