Hi Ian,

I just sent out a four patch series that I think will accomplish a lot
of what you were trying to do with the "do post-link optimizations, but
only for built-ins" patches.  But it deletes code.


I'd been playing with this on and off for a few years, but there were
a few functional regressions I hadn't solved, and I wasn't sure about
the minor shader-db regressions.  Everything works now though.


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