This may have been needed years ago during development, but not now.
Prevents some regressions after introducing the next patch.
---
src/gallium/drivers/svga/svga_format.c | 8 ++------
1 file changed, 2 insertions(+), 6 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_format.c
b/src/gallium/drivers/svga/svga_format.c
index e3b146e..e307674 100644
--- a/src/gallium/drivers/svga/svga_format.c
+++ b/src/gallium/drivers/svga/svga_format.c
@@ -1686,18 +1686,14 @@ static const struct format_cap format_cap_table[] = {
SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
- /* Special case: no devcap / report sampler, render target and
- * depth/stencil ability
- */
"SVGA3D_R32_FLOAT",
SVGA3D_R32_FLOAT,
- 0, /*SVGA3D_DEVCAP_DXFMT_R32_FLOAT*/
+ SVGA3D_DEVCAP_DXFMT_R32_FLOAT,
1, 1, 4,
SVGA3DFORMAT_OP_TEXTURE |
SVGA3DFORMAT_OP_VOLUMETEXTURE |
SVGA3DFORMAT_OP_CUBETEXTURE |
- SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET |
- SVGA3DFORMAT_OP_ZSTENCIL
+ SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET
},
{
"SVGA3D_R8G8_SNORM",
--
1.9.1
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