On 10/06/2016 11:29 AM, Kenneth Graunke wrote:
On Friday, September 30, 2016 8:12:12 AM PDT Ian Romanick wrote:
From: Tapani Pälli <tapani.pa...@intel.com>
Changes make copy_propagation_elements pass faster, reducing link
time spent in test case of bug 94477. Does not fix the actual issue
but brings down the total time. No regressions seen in CI.
v2 (idr): Formatting / whitespace fixes. Embed the acp_ref in the
acp_entry.
v3 (idr): Delete unused copy constructor. Use while(pop_head) instead
of foreach() { remove }.
Signed-off-by: Tapani Pälli <tapani.pa...@intel.com>
Signed-off-by: Ian Romanick <ian.d.roman...@intel.com>
This patch is:
Reviewed-by: Kenneth Graunke <kenn...@whitecape.org>
Assuming there are no changes in shader-db instruction counts
before/after this change, feel free to push it. Thanks for taking
care of this!
Tested with shader-db shaders and Dota-2 ones, no changes in instruction
counts; thanks for the review!
// Tapani
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