Add EGL_KHR_debug tracing to eglDupNativeFenceFDANDROID, because all EGL entrypoints support tracing now. --- src/egl/main/eglapi.c | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c index 3c0b017..449a2be 100644 --- a/src/egl/main/eglapi.c +++ b/src/egl/main/eglapi.c @@ -1813,6 +1813,8 @@ eglDupNativeFenceFDANDROID(EGLDisplay dpy, EGLSync sync) _EGLDriver *drv; EGLBoolean ret; + _EGL_FUNC_START(disp, EGL_OBJECT_SYNC_KHR, s, EGL_FALSE); + /* the spec doesn't seem to specify what happens if the fence * type is not EGL_SYNC_NATIVE_FENCE_ANDROID, but this seems * sensible: -- 2.10.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev