I pushed it. Thanks Nicholas. Stéphane
On Thu, Sep 22, 2016 at 9:40 AM, Roland Scheidegger <srol...@vmware.com> wrote: > Am 22.09.2016 um 17:40 schrieb Emil Velikov: > > Hi Nicholas, > > > > On 26 August 2016 at 00:31, Nicholas Bishop <nbis...@neverware.com> > wrote: > >> From: Nicholas Bishop <nicholasbis...@gmail.com> > >> > >> On Intel Pineview M hardware, the i915 gallium driver doesn't output > >> the correct gl_FragCoord. It seems to always have an X coord of 0.0 > >> and a Y coord of the window's height in pixels, e.g. 600.0f or such. > >> > >> I believe this is a regression caused in part by this commit: > >> afa035031ff9e0c07a2297d864e46c76f7bfff58 > >> > >> The old behavior used the output at index zero, while the new behavior > >> uses actual zeroes. In the case of gl_FragCoord the output at index > >> zero happened to be the correct one, so the behavior appeared correct > >> although the code already had a bug. > >> > >> Fixed by checking for I915_SEMANTIC_POS when setting up texCoords. If > >> the generic_mapping is I915_SEMANTIC_POS, look for the > >> TGSI_SEMANTIC_POSITION instead of a TGSI_SEMANTIC_GENERIC output. > >> > >> https://urldefense.proofpoint.com/v2/url?u=https-3A__bugs. > freedesktop.org_show-5Fbug.cgi-3Fid-3D97477&d=CwIFaQ&c= > Sqcl0Ez6M0X8aeM67LKIiDJAXVeAw-YihVMNtXt-uEs&r=Vjtt0vs_ > iqoI31UfJxBl7yv9I2FeiaeAYgMTLKRBc_I&m=Mt7V3FvGsInekgNmMd2jOoCYRJDl4I > f-uvNtbOhGkRQ&s=JlfHHRDgBQvDfacPpT-qFUmY4drEprImNSdf1L6ch3c&e= > >> --- > >> src/gallium/drivers/i915/i915_state_derived.c | 7 ++++++- > >> 1 file changed, 6 insertions(+), 1 deletion(-) > >> > >> diff --git a/src/gallium/drivers/i915/i915_state_derived.c > b/src/gallium/drivers/i915/i915_state_derived.c > >> index 177b854..dbfbc84 100644 > >> --- a/src/gallium/drivers/i915/i915_state_derived.c > >> +++ b/src/gallium/drivers/i915/i915_state_derived.c > >> @@ -145,7 +145,12 @@ static void calculate_vertex_layout(struct > i915_context *i915) > >> uint hwtc; > >> if (texCoords[i]) { > >> hwtc = TEXCOORDFMT_4D; > >> - src = draw_find_shader_output(i915->draw, > TGSI_SEMANTIC_GENERIC, fs->generic_mapping[i]); > >> + if (fs->generic_mapping[i] == I915_SEMANTIC_POS) { > >> + src = draw_find_shader_output(i915->draw, > TGSI_SEMANTIC_POSITION, 0); > >> + } > >> + else { > >> + src = draw_find_shader_output(i915->draw, > TGSI_SEMANTIC_GENERIC, fs->generic_mapping[i]); > >> + } > > > > Personally I'm unfamiliar with the i915g driver, so I've Cc'd Roland > > (the author of the commit 'breaking' this) and Stéphane (the author of > > this driver). > > > > Gents, any input on the above ? > > Oh, I wasn't aware I broke this... > This looks to me like before my patch there i915g was indeed just > relying on draw code redirecting undefined inputs to 0, which near > certainly was unspecified behavior. > I don't really know i915g, but this looks like it should be correct. > > Reviewed-by: Roland Scheidegger <srol...@vmware.com> > > > > > That said, please drop the unneeded brackets and add the following > > line in the commit message for v2. > > Cc: mesa-sta...@lists.freedesktop.org > > > > Thanks, > > Emil > > > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev