https://bugs.freedesktop.org/show_bug.cgi?id=41787

--- Comment #15 from Brian Paul <bri...@vmware.com> 2011-10-20 07:14:10 PDT ---
I'm not 100% sure it's the same issue either, actually.  But note that I didn't
try to reproduce the trace's projection parameters or object coordinates.  If I
duplicated those params/coords used in the trace, perhaps the stray pixels
would more distinctly correspond to the triangle edges like in the trace.  That
might point toward a z-fighting or z-precision type of issue.

In any case, I think it's worth digging into the smaller test case first and
see what's going on there.

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