On 10/22/2011 04:58 AM, Mathias Fröhlich wrote:

Hi,

Buffer objects may be shared across contexts.
Rework the array attrib push/pop implementation
to be thread safe. Make use of more library functions
for this purpose.

Please review.

Reviewed-by: Brian Paul <[email protected]>

I think it would be really good to have even a simple, single-threaded piglit test for this (glPush, glDeleteBufferObj, glPop). Could you write one?

-Brian

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