On 10/22/2011 04:58 AM, Mathias Fröhlich wrote:
Hi,
Buffer objects may be shared across contexts.
Rework the array attrib push/pop implementation
to be thread safe. Make use of more library functions
for this purpose.
Please review.
Reviewed-by: Brian Paul <[email protected]>
I think it would be really good to have even a simple, single-threaded
piglit test for this (glPush, glDeleteBufferObj, glPop). Could you
write one?
-Brian
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