Good, thanks for testing.
Dave, are you ok with pushing the patch now or do we need more testing
from my side?
Thanks,
Christian.
Am 31.10.2016 um 14:55 schrieb Nayan Deshmukh:
Hi Guys,
This not in master yet, I have tested it on my system(I+A) and it
works fine.
Regards,
Nayan
On Sat, Oct 1, 2016 at 1:57 PM, Christian König
<deathsim...@vodafone.de <mailto:deathsim...@vodafone.de>> wrote:
Am 01.10.2016 um 00:06 schrieb Marek Olšák:
On Fri, Sep 30, 2016 at 11:23 PM, Dave Airlie
<airl...@gmail.com <mailto:airl...@gmail.com>> wrote:
On 1 October 2016 at 06:11, Marek Olšák <mar...@gmail.com
<mailto:mar...@gmail.com>> wrote:
On Fri, Sep 30, 2016 at 4:42 PM, Ilia Mirkin
<imir...@alum.mit.edu <mailto:imir...@alum.mit.edu>>
wrote:
So is this getting pushed, or should I push my
"don't build vdpau for
nouveau" patch?
Please wait.
Christian, your commit says it fixes a radeonsi issue,
but Ilia says
it breaks nouveau.
Can we do something to accommodate both drivers?
Should we add a CAP
for whether to use a linear layout for output surfaces?
I think we need a flag that isn't SHARED/LINEAR that is
more SHARED_OTHER_GPU.
That would be useless. Most OpenGL textures can be shared with
other
GPUs and processes via the EGL dmabuf extensions. Relying on
PIPE_BIND_SHARED is a bug by itself and no driver should do that.
Yeah, completely agree.
To answer the original question the comment in the patch was about
an issue with sharing tiling information, but I think that is long
fixed by now.
Anyway somebody needs to test this, but I don't have time right now.
Christian.
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