r600g: add HUD queries for shaders created and compiler invocations for easy review, it is based on these commits for radeonsi:
70f5e49ba5ca8eb063a0d7db94fbef1585b21b2d 30a7e0c021c3a77c20c6f041dc80b7dc90ad238f it is my first patch and I don't have commit access tested on a richland apu with wine thanks to all developers for this wonderful library Trek - http://www.trek.eu.org/devel --- src/gallium/drivers/r600/r600_state_common.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index 60490b0..12d06c1 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -790,6 +790,7 @@ static int r600_shader_select(struct pipe_context *ctx, } if (unlikely(!shader)) { + struct r600_context *rctx = (struct r600_context *)ctx; shader = CALLOC(1, sizeof(struct r600_pipe_shader)); shader->selector = sel; @@ -813,6 +814,7 @@ static int r600_shader_select(struct pipe_context *ctx, memcpy(&shader->key, &key, sizeof(key)); sel->num_shaders++; + p_atomic_inc(&rctx->screen->b.num_compilations); } if (dirty) @@ -828,6 +830,7 @@ static void *r600_create_shader_state(struct pipe_context *ctx, const struct pipe_shader_state *state, unsigned pipe_shader_type) { + struct r600_context *rctx = (struct r600_context *)ctx; struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector); int i; @@ -835,6 +838,7 @@ static void *r600_create_shader_state(struct pipe_context *ctx, sel->tokens = tgsi_dup_tokens(state->tokens); sel->so = state->stream_output; tgsi_scan_shader(state->tokens, &sel->info); + p_atomic_inc(&rctx->screen->b.num_shaders_created); switch (pipe_shader_type) { case PIPE_SHADER_GEOMETRY: -- 2.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev