The mesa default is 4, but we program the hardware for 8 on all generations.
Signed-off-by: Chris Forbes <chrisfor...@google.com> --- src/mesa/drivers/dri/i965/brw_context.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index 3085a98..d8174c6 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -538,6 +538,7 @@ brw_initialize_context_constants(struct brw_context *brw) ctx->Const.MaxProgramTextureGatherComponents = 1; ctx->Const.MaxUniformBlockSize = 65536; + ctx->Const.SubPixelBits = 8; for (int i = 0; i < MESA_SHADER_STAGES; i++) { struct gl_program_constants *prog = &ctx->Const.Program[i]; -- 2.10.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev