The mesa default is 4, but we program the hardware for 8 on all
generations.

Signed-off-by: Chris Forbes <chrisfor...@google.com>
---
 src/mesa/drivers/dri/i965/brw_context.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/mesa/drivers/dri/i965/brw_context.c 
b/src/mesa/drivers/dri/i965/brw_context.c
index 3085a98..d8174c6 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -538,6 +538,7 @@ brw_initialize_context_constants(struct brw_context *brw)
       ctx->Const.MaxProgramTextureGatherComponents = 1;
 
    ctx->Const.MaxUniformBlockSize = 65536;
+   ctx->Const.SubPixelBits = 8;
 
    for (int i = 0; i < MESA_SHADER_STAGES; i++) {
       struct gl_program_constants *prog = &ctx->Const.Program[i];
-- 
2.10.2

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