From: Dave Airlie <[email protected]> Just add support to the double case, same code should work.
Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]> --- src/compiler/glsl/link_uniform_initializers.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/compiler/glsl/link_uniform_initializers.cpp b/src/compiler/glsl/link_uniform_initializers.cpp index 52293e5..adabaf7 100644 --- a/src/compiler/glsl/link_uniform_initializers.cpp +++ b/src/compiler/glsl/link_uniform_initializers.cpp @@ -64,14 +64,14 @@ copy_constant_to_storage(union gl_constant_value *storage, storage[i].f = val->value.f[i]; break; case GLSL_TYPE_DOUBLE: + case GLSL_TYPE_UINT64: + case GLSL_TYPE_INT64: /* XXX need to check on big-endian */ memcpy(&storage[i * 2].u, &val->value.d[i], sizeof(double)); break; case GLSL_TYPE_BOOL: storage[i].b = val->value.b[i] ? boolean_true : 0; break; - case GLSL_TYPE_INT64: - case GLSL_TYPE_UINT64: case GLSL_TYPE_ARRAY: case GLSL_TYPE_STRUCT: case GLSL_TYPE_IMAGE: -- 2.7.4 _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
