Meta was using it before it was set. I suspect we typically don't
want to dump meta shaders, so just set it to false in the beginning.

Signed-off-by: Bas Nieuwenhuizen <ba...@google.com>
---
 src/amd/vulkan/radv_device.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index 5a7ed04..0defc0f 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -657,6 +657,7 @@ VkResult radv_CreateDevice(
 
        device->_loader_data.loaderMagic = ICD_LOADER_MAGIC;
        device->instance = physical_device->instance;
+       device->shader_stats_dump = false;
 
        device->ws = physical_device->ws;
        if (pAllocator)
-- 
2.10.2

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