In an attempt to fix 3DSTATE_DEPTH_BUFFER for stencil-only cases, I accidentally kept setting the SurfaceType to 2D in the stencil-only case thanks to a copy+paste error.
Cc: Nanley Chery <[email protected]> --- src/intel/vulkan/genX_cmd_buffer.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index 73f4523..f761d9a 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -2153,7 +2153,7 @@ cmd_buffer_emit_depth_stencil(struct anv_cmd_buffer *cmd_buffer) */ anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BUFFER), db) { if (has_stencil) { - db.SurfaceType = SURFTYPE_2D; + db.SurfaceType = depth_stencil_surface_type(image->stencil_surface.isl.dim); } else { db.SurfaceType = SURFTYPE_2D; -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
