Hi Tomasz,
Thanks for the review. I will change these logs and code styles errors in v2
version.
> > + } else if (dri2_surf->base.Type == EGL_PBUFFER_BIT) {
>
> We won't be called with anything else than window or pbuffer bit here,
> because we don't advertise pixmap support and createPixmapSurface is
> stubbed out. For better coding style (less indentation) it's enough to
> just return 0 in the if above and then move the code below out of the
> conditional block completely.
The original code (if...else if...)is very clearly to describe what will happen
for each type(window, pbuffer, pixmap).
It's good for readability.
> > + return -1;
> > + }
> > + } else {
> > + _eglLog(_EGL_WARNING, "pixmap is not supported now !");
> > }
>
> This else block is not needed, as I explained above.
I suggest to remove this pixmap log, and add follow description in else.
/*pixmap is not supported now, add the implementation of pixmap here in the
future.*/
Best Regards,
Zhiquan
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