On 13/01/17 01:08, Jason Ekstrand wrote:
This lets us delete a helper from genX_pipeline.c
---
  src/intel/vulkan/anv_pipeline.c  |  2 +-
  src/intel/vulkan/anv_private.h   | 10 +++++-----
  src/intel/vulkan/genX_pipeline.c | 20 ++++----------------
  3 files changed, 10 insertions(+), 22 deletions(-)

diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index 6c939b0..a86dd98 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -270,7 +270,7 @@ populate_wm_prog_key(const struct anv_pipeline *pipeline,
     /* TODO: we could set this to 0 based on the information in nir_shader, but
      * this function is called before spirv_to_nir. */
     const struct brw_vue_map *vue_map =
-      anv_pipeline_get_fs_input_map(pipeline);
+      &anv_pipeline_get_last_vue_prog_data(pipeline)->vue_map;
     key->input_slots_valid = vue_map->slots_valid;
/* Vulkan doesn't specify a default */
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index dbc8c3c..ce2b591 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -1482,15 +1482,15 @@ ANV_DECL_GET_PROG_DATA_FUNC(gs, MESA_SHADER_GEOMETRY)
  ANV_DECL_GET_PROG_DATA_FUNC(wm, MESA_SHADER_FRAGMENT)
  ANV_DECL_GET_PROG_DATA_FUNC(cs, MESA_SHADER_COMPUTE)
-static inline const struct brw_vue_map *
-anv_pipeline_get_fs_input_map(const struct anv_pipeline *pipeline)
+static inline const struct brw_vue_prog_data *
+anv_pipeline_get_last_vue_prog_data(const struct anv_pipeline *pipeline)
  {

I just realized this doesn't seem right, we should check from TESS_EVAL before GEOMETRY right?

     if (anv_pipeline_has_stage(pipeline, MESA_SHADER_GEOMETRY))
-      return &get_gs_prog_data(pipeline)->base.vue_map;
+      return &get_gs_prog_data(pipeline)->base;
     else if (anv_pipeline_has_stage(pipeline, MESA_SHADER_TESS_EVAL))
-      return &get_tes_prog_data(pipeline)->base.vue_map;
+      return &get_tes_prog_data(pipeline)->base;
     else
-      return &get_vs_prog_data(pipeline)->base.vue_map;
+      return &get_vs_prog_data(pipeline)->base;
  }
VkResult
diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c
index b58aac4..7fa68c0 100644
--- a/src/intel/vulkan/genX_pipeline.c
+++ b/src/intel/vulkan/genX_pipeline.c
@@ -286,7 +286,6 @@ static void
  emit_3dstate_sbe(struct anv_pipeline *pipeline)
  {
     const struct brw_wm_prog_data *wm_prog_data = get_wm_prog_data(pipeline);
-   const struct brw_vue_map *fs_input_map;
if (!anv_pipeline_has_stage(pipeline, MESA_SHADER_FRAGMENT)) {
        anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SBE), sbe);
@@ -296,7 +295,8 @@ emit_3dstate_sbe(struct anv_pipeline *pipeline)
        return;
     }
- fs_input_map = anv_pipeline_get_fs_input_map(pipeline);
+   const struct brw_vue_map *fs_input_map =
+      &anv_pipeline_get_last_vue_prog_data(pipeline)->vue_map;
struct GENX(3DSTATE_SBE) sbe = {
        GENX(3DSTATE_SBE_header),
@@ -846,19 +846,6 @@ emit_cb_state(struct anv_pipeline *pipeline,
     }
  }
-/**
- * Get the brw_vue_prog_data for the last stage which outputs VUEs.
- */
-static inline struct brw_vue_prog_data *
-get_last_vue_prog_data(struct anv_pipeline *pipeline)
-{
-   for (int s = MESA_SHADER_GEOMETRY; s >= 0; s--) {
-      if (pipeline->shaders[s])
-         return (struct brw_vue_prog_data *) pipeline->shaders[s]->prog_data;
-   }
-   return NULL;
-}
-
  static void
  emit_3dstate_clip(struct anv_pipeline *pipeline,
                    const VkPipelineViewportStateCreateInfo *vp_info,
@@ -886,7 +873,8 @@ emit_3dstate_clip(struct anv_pipeline *pipeline,
        clip.FrontWinding            = vk_to_gen_front_face[rs_info->frontFace];
        clip.CullMode                = vk_to_gen_cullmode[rs_info->cullMode];
        clip.ViewportZClipTestEnable = !pipeline->depth_clamp_enable;
-      const struct brw_vue_prog_data *last = get_last_vue_prog_data(pipeline);
+      const struct brw_vue_prog_data *last =
+         anv_pipeline_get_last_vue_prog_data(pipeline);
        if (last) {
           clip.UserClipDistanceClipTestEnableBitmask = 
last->clip_distance_mask;
           clip.UserClipDistanceCullTestEnableBitmask = 
last->cull_distance_mask;


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