On Mon, Jan 16, 2017 at 1:13 AM, Topi Pohjolainen < topi.pohjolai...@gmail.com> wrote:
> Hardware state setup only needs offset and pitch and ignores the > rest. > True... But it seems a a bit sketchy to lie to blorp even if the lie is ok. This isn't a NAK, just a comment for now. I need to read further to get more context. > Signed-off-by: Topi Pohjolainen <topi.pohjolai...@intel.com> > --- > src/mesa/drivers/dri/i965/brw_blorp.c | 57 ++++++++++++------------------ > ----- > 1 file changed, 20 insertions(+), 37 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c > b/src/mesa/drivers/dri/i965/brw_blorp.c > index ecf27a1..2001cf3 100644 > --- a/src/mesa/drivers/dri/i965/brw_blorp.c > +++ b/src/mesa/drivers/dri/i965/brw_blorp.c > @@ -107,36 +107,6 @@ brw_blorp_init(struct brw_context *brw) > } > > static void > -apply_gen6_stencil_hiz_offset(struct isl_surf *surf, > - struct intel_mipmap_tree *mt, > - uint32_t lod, > - uint32_t *offset) > -{ > - assert(mt->array_layout == ALL_SLICES_AT_EACH_LOD); > - > - if (mt->format == MESA_FORMAT_S_UINT8) { > - /* Note: we can't compute the stencil offset using > - * intel_miptree_get_aligned_offset(), because the miptree > - * claims that the region is untiled even though it's W tiled. > - */ > - *offset = mt->level[lod].level_y * mt->pitch + > - mt->level[lod].level_x * 64; > - } else { > - *offset = intel_miptree_get_aligned_offset(mt, > - mt->level[lod].level_x, > - mt->level[lod].level_y); > - } > - > - surf->logical_level0_px.width = minify(surf->logical_level0_px.width, > lod); > - surf->logical_level0_px.height = minify(surf->logical_level0_px.height, > lod); > - surf->phys_level0_sa.width = minify(surf->phys_level0_sa.width, lod); > - surf->phys_level0_sa.height = minify(surf->phys_level0_sa.height, > lod); > - surf->levels = 1; > - surf->array_pitch_el_rows = > - ALIGN(surf->phys_level0_sa.height, surf->image_alignment_el. > height); > -} > - > -static void > blorp_surf_for_miptree(struct brw_context *brw, > struct blorp_surf *surf, > struct intel_mipmap_tree *mt, > @@ -181,10 +151,17 @@ blorp_surf_for_miptree(struct brw_context *brw, > * hacks inside the i965 driver. > * > * See also gen6_depth_stencil_state.c > + * > + * Note: we can't compute the stencil offset using > + * intel_miptree_get_aligned_offset(), because the miptree > + * claims that the region is untiled even though it's W tiled. > + * > + * In stencil state setup only surf->row_pitch and surf->addr get > + * consulted. Otherwise surf is ignored and there is no need to > adjust > + * it any further. See blorp_emit_depth_stencil_config(). > */ > - uint32_t offset; > - apply_gen6_stencil_hiz_offset(&tmp_surfs[0], mt, *level, &offset); > - surf->addr.offset += offset; > + surf->addr.offset += (mt->level[*level].level_y * mt->pitch + > + mt->level[*level].level_x * 64); > *level = 0; > } > > @@ -254,11 +231,17 @@ blorp_surf_for_miptree(struct brw_context *brw, > hiz_mt->array_layout == ALL_SLICES_AT_EACH_LOD); > > /* gen6 requires the HiZ buffer to be manually offset to the > - * right location. We could fixup the surf but it doesn't > - * matter since most of those fields don't matter. > + * right location. > + * In depth state setup only surf->aux_surf.row_pitch gets > + * consulted. Otherwise surf->aux_surf is ignored and there is > + * no need to adjust it. See blorp_emit_depth_stencil_ > config(). > + * > + * surf->aux_surf.row_pitch in turn is set by > + * intel_miptree_get_aux_isl_surf(). > */ > - apply_gen6_stencil_hiz_offset(aux_surf, hiz_mt, *level, > - &surf->aux_addr.offset); > + surf->aux_addr.offset = intel_miptree_get_aligned_ > offset(hiz_mt, > + hiz_mt->level[*level].level_x, > + hiz_mt->level[*level].level_y); > assert(hiz_mt->pitch == aux_surf->row_pitch); > } > } > -- > 2.5.5 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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