https://bugs.freedesktop.org/show_bug.cgi?id=99467
--- Comment #3 from Edward O'Callaghan <funfunc...@folklore1984.net> ---
(In reply to Grazvydas Ignotas from comment #2)
> Supposedly it's because the game is doing something illegal:
> https://lists.freedesktop.org/archives/mesa-dev/2016-December/138955.html
>
> However because all the binary drivers handle it, and Doom (which I'd call
> Vulkan "killer app") relies on it, I'd say it's in the "de facto" Vulkan
> standard now and it'd be better if mesa handled it. I suspect others will
> disagree though...
Handling broken behavior is exactly how the vendor GL drivers got into a mess
so do you want that to happen to Vulkan also?
Why not try to contact the game vendor with a detailed report how they can
patch their shader code.
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