On 11/11/2011 03:26 AM, Morgan Armand wrote:
--- src/glsl/glcpp/glcpp-parse.y | 3 +++ 1 files changed, 3 insertions(+), 0 deletions(-)diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index 1b17ff4..c0457b0 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -1132,6 +1132,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api) if (extensions->ARB_shader_texture_lod) add_builtin_define(parser, "GL_ARB_shader_texture_lod", 1); + if (extensions->ARB_draw_instanced) + add_builtin_define(parser, "GL_ARB_draw_instanced", 1); + if (extensions->AMD_conservative_depth) { add_builtin_define(parser, "GL_AMD_conservative_depth", 1); add_builtin_define(parser, "GL_ARB_conservative_depth", 1);
Thanks for catching this! Reviewed-by: Kenneth Graunke <[email protected]> _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
