On Sat, 12 Nov 2011 13:24:29 -0700, Brian Paul <[email protected]> wrote:
> This was only used by the xlib driver to add an alpha channel to the
> front/window color buffer.  This was no longer going to work well with
> the move to direct mapping of renderbuffers.

While I think it should have been equally doable still (basically do the
scatter/gather into a temporary based on the region of interest), I'm
fine with seeing this code go.

The series is

Reviewed-by: Eric Anholt <[email protected]>

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