On Sat, 12 Nov 2011 13:24:29 -0700, Brian Paul <[email protected]> wrote: > This was only used by the xlib driver to add an alpha channel to the > front/window color buffer. This was no longer going to work well with > the move to direct mapping of renderbuffers.
While I think it should have been equally doable still (basically do the scatter/gather into a temporary based on the region of interest), I'm fine with seeing this code go. The series is Reviewed-by: Eric Anholt <[email protected]>
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