> Regresses performance:
> * Shadow of Mordor (with multiple game gfx settings & driver/HW?)
> * PCSX2 emulator

As Marek said the code still miss some optimization opportunities. FWIW, PCSX2 
uses persistant PBO for texture transfer so it can be done without any sync. I 
removed the sync (with a hack), I won +25% on FPS and rendering was limited by 
the GPU (Nouveau).

Gregory
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