> Regresses performance: > * Shadow of Mordor (with multiple game gfx settings & driver/HW?) > * PCSX2 emulator
As Marek said the code still miss some optimization opportunities. FWIW, PCSX2 uses persistant PBO for texture transfer so it can be done without any sync. I removed the sync (with a hack), I won +25% on FPS and rendering was limited by the GPU (Nouveau). Gregory _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev