From: Marek Olšák <[email protected]>

---
 src/gallium/drivers/radeonsi/si_cp_dma.c | 18 ++++++++----------
 src/gallium/drivers/radeonsi/si_pipe.h   |  2 ++
 2 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_cp_dma.c 
b/src/gallium/drivers/radeonsi/si_cp_dma.c
index 540f946..9fa3ccb 100644
--- a/src/gallium/drivers/radeonsi/si_cp_dma.c
+++ b/src/gallium/drivers/radeonsi/si_cp_dma.c
@@ -21,24 +21,22 @@
  * USE OR OTHER DEALINGS IN THE SOFTWARE.
  *
  * Authors:
  *      Marek Olšák <[email protected]>
  */
 
 #include "si_pipe.h"
 #include "sid.h"
 #include "radeon/r600_cs.h"
 
-/* Alignment for optimal performance. */
-#define CP_DMA_ALIGNMENT       32
 /* The max number of bytes to copy per packet. */
-#define CP_DMA_MAX_BYTE_COUNT  ((1 << 21) - CP_DMA_ALIGNMENT)
+#define CP_DMA_MAX_BYTE_COUNT  ((1 << 21) - SI_CPDMA_ALIGNMENT)
 
 /* Set this if you want the ME to wait until CP DMA is done.
  * It should be set on the last CP DMA packet. */
 #define CP_DMA_SYNC            (1 << 0)
 
 /* Set this if the source data was used as a destination in a previous CP DMA
  * packet. It's for preventing a read-after-write (RAW) hazard between two
  * CP DMA packets. */
 #define CP_DMA_RAW_WAIT                (1 << 1)
 #define CP_DMA_USE_L2          (1 << 2) /* CIK+ */
@@ -260,23 +258,23 @@ static void si_clear_buffer(struct pipe_context *ctx, 
struct pipe_resource *dst,
  * Realign the CP DMA engine. This must be done after a copy with an unaligned
  * size.
  *
  * \param size  Remaining size to the CP DMA alignment.
  */
 static void si_cp_dma_realign_engine(struct si_context *sctx, unsigned size,
                                     unsigned user_flags, bool *is_first)
 {
        uint64_t va;
        unsigned dma_flags = 0;
-       unsigned scratch_size = CP_DMA_ALIGNMENT * 2;
+       unsigned scratch_size = SI_CPDMA_ALIGNMENT * 2;
 
-       assert(size < CP_DMA_ALIGNMENT);
+       assert(size < SI_CPDMA_ALIGNMENT);
 
        /* Use the scratch buffer as the dummy buffer. The 3D engine should be
         * idle at this point.
         */
        if (!sctx->scratch_buffer ||
            sctx->scratch_buffer->b.b.width0 < scratch_size) {
                r600_resource_reference(&sctx->scratch_buffer, NULL);
                sctx->scratch_buffer = (struct r600_resource*)
                        pipe_buffer_create(&sctx->screen->b.b, 0,
                                           PIPE_USAGE_DEFAULT, scratch_size);
@@ -284,21 +282,21 @@ static void si_cp_dma_realign_engine(struct si_context 
*sctx, unsigned size,
                        return;
 
                si_mark_atom_dirty(sctx, &sctx->scratch_state);
        }
 
        si_cp_dma_prepare(sctx, &sctx->scratch_buffer->b.b,
                          &sctx->scratch_buffer->b.b, size, size, user_flags,
                          is_first, &dma_flags);
 
        va = sctx->scratch_buffer->gpu_address;
-       si_emit_cp_dma(sctx, va, va + CP_DMA_ALIGNMENT, size, dma_flags,
+       si_emit_cp_dma(sctx, va, va + SI_CPDMA_ALIGNMENT, size, dma_flags,
                       R600_COHERENCY_SHADER);
 }
 
 /**
  * Do memcpy between buffers using CP DMA.
  *
  * \param user_flags   bitmask of SI_CPDMA_*
  */
 void si_copy_buffer(struct si_context *sctx,
                    struct pipe_resource *dst, struct pipe_resource *src,
@@ -326,29 +324,29 @@ void si_copy_buffer(struct si_context *sctx,
        dst_offset += r600_resource(dst)->gpu_address;
        src_offset += r600_resource(src)->gpu_address;
 
        /* The workarounds aren't needed on Fiji and beyond. */
        if (sctx->b.family <= CHIP_CARRIZO ||
            sctx->b.family == CHIP_STONEY) {
                /* If the size is not aligned, we must add a dummy copy at the 
end
                 * just to align the internal counter. Otherwise, the DMA engine
                 * would slow down by an order of magnitude for following 
copies.
                 */
-               if (size % CP_DMA_ALIGNMENT)
-                       realign_size = CP_DMA_ALIGNMENT - (size % 
CP_DMA_ALIGNMENT);
+               if (size % SI_CPDMA_ALIGNMENT)
+                       realign_size = SI_CPDMA_ALIGNMENT - (size % 
SI_CPDMA_ALIGNMENT);
 
                /* If the copy begins unaligned, we must start copying from the 
next
                 * aligned block and the skipped part should be copied after 
everything
                 * else has been copied. Only the src alignment matters, not 
dst.
                 */
-               if (src_offset % CP_DMA_ALIGNMENT) {
-                       skipped_size = CP_DMA_ALIGNMENT - (src_offset % 
CP_DMA_ALIGNMENT);
+               if (src_offset % SI_CPDMA_ALIGNMENT) {
+                       skipped_size = SI_CPDMA_ALIGNMENT - (src_offset % 
SI_CPDMA_ALIGNMENT);
                        /* The main part will be skipped if the size is too 
small. */
                        skipped_size = MIN2(skipped_size, size);
                        size -= skipped_size;
                }
        }
 
        /* Flush the caches. */
        if (!(user_flags & SI_CPDMA_SKIP_GFX_SYNC))
                sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
                                 SI_CONTEXT_CS_PARTIAL_FLUSH | flush_flags;
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index ffd1bce..fb24bab 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -34,20 +34,22 @@
 #define SI_BIG_ENDIAN 0
 #endif
 
 /* The base vertex and primitive restart can be any number, but we must pick
  * one which will mean "unknown" for the purpose of state tracking and
  * the number shouldn't be a commonly-used one. */
 #define SI_BASE_VERTEX_UNKNOWN INT_MIN
 #define SI_RESTART_INDEX_UNKNOWN INT_MIN
 #define SI_NUM_SMOOTH_AA_SAMPLES 8
 #define SI_GS_PER_ES 128
+/* Alignment for optimal CP DMA performance. */
+#define SI_CPDMA_ALIGNMENT     32
 
 /* Instruction cache. */
 #define SI_CONTEXT_INV_ICACHE          (R600_CONTEXT_PRIVATE_FLAG << 0)
 /* SMEM L1, other names: KCACHE, constant cache, DCACHE, data cache */
 #define SI_CONTEXT_INV_SMEM_L1         (R600_CONTEXT_PRIVATE_FLAG << 1)
 /* VMEM L1 can optionally be bypassed (GLC=1). Other names: TC L1 */
 #define SI_CONTEXT_INV_VMEM_L1         (R600_CONTEXT_PRIVATE_FLAG << 2)
 /* Used by everything except CB/DB, can be bypassed (SLC=1). Other names: TC 
L2 */
 #define SI_CONTEXT_INV_GLOBAL_L2       (R600_CONTEXT_PRIVATE_FLAG << 3)
 /* Write dirty L2 lines back to memory (shader and CP DMA stores), but don't
-- 
2.7.4

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