From: Emil Velikov <[email protected]>

The VK_SUCCESS/VK_INCOMPLETE pattern is quite common.

Signed-off-by: Emil Velikov <[email protected]>
---
Based on top of the drmGetDevice2 series sent earlier.

 src/intel/vulkan/anv_device.c | 17 -----------------
 1 file changed, 17 deletions(-)

diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index d804963cce..137f7fdd64 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -437,23 +437,6 @@ VkResult anv_EnumeratePhysicalDevices(
          return result;
    }
 
-   /* pPhysicalDeviceCount is an out parameter if pPhysicalDevices is NULL;
-    * otherwise it's an inout parameter.
-    *
-    * The Vulkan spec (git aaed022) says:
-    *
-    *    pPhysicalDeviceCount is a pointer to an unsigned integer variable
-    *    that is initialized with the number of devices the application is
-    *    prepared to receive handles to. pname:pPhysicalDevices is pointer to
-    *    an array of at least this many VkPhysicalDevice handles [...].
-    *
-    *    Upon success, if pPhysicalDevices is NULL, vkEnumeratePhysicalDevices
-    *    overwrites the contents of the variable pointed to by
-    *    pPhysicalDeviceCount with the number of physical devices in in the
-    *    instance; otherwise, vkEnumeratePhysicalDevices overwrites
-    *    pPhysicalDeviceCount with the number of physical handles written to
-    *    pPhysicalDevices.
-    */
    if (!pPhysicalDevices) {
       *pPhysicalDeviceCount = instance->physicalDeviceCount;
    } else if (*pPhysicalDeviceCount >= 1) {
-- 
2.11.0

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