On Tue, Feb 28, 2017 at 9:29 AM, Nanley Chery <nanleych...@gmail.com> wrote:
> On Tue, Feb 28, 2017 at 08:07:35AM -0800, Jason Ekstrand wrote: > > On Tue, Feb 28, 2017 at 8:02 AM, Nanley Chery <nanleych...@gmail.com> > wrote: > > > > > On Mon, Feb 27, 2017 at 08:48:48PM -0800, Jason Ekstrand wrote: > > > > On Feb 27, 2017 5:20 PM, "Nanley Chery" <nanleych...@gmail.com> > wrote: > > > > > > > > Validate the inputs and actually verify that this image has a depth > > > > buffer. > > > > > > > > Signed-off-by: Nanley Chery <nanley.g.ch...@intel.com> > > > > --- > > > > src/intel/vulkan/anv_blorp.c | 1 + > > > > src/intel/vulkan/anv_image.c | 7 +++---- > > > > src/intel/vulkan/anv_private.h | 7 +++++-- > > > > 3 files changed, 9 insertions(+), 6 deletions(-) > > > > > > > > diff --git a/src/intel/vulkan/anv_blorp.c > b/src/intel/vulkan/anv_blorp.c > > > > index 2cde3b7689..05250de06a 100644 > > > > --- a/src/intel/vulkan/anv_blorp.c > > > > +++ b/src/intel/vulkan/anv_blorp.c > > > > @@ -1276,6 +1276,7 @@ anv_cmd_buffer_clear_subpass(struct > anv_cmd_buffer > > > > *cmd_buffer) > > > > clear_with_hiz = false; > > > > } else if (gen == 8 && > > > > anv_can_sample_with_hiz(cmd_ > > > > buffer->device->info.gen, > > > > + iview->aspect_mask, > > > > > iview->image->samples)) { > > > > /* Only gen9+ supports returning ANV_HZ_FC_VAL when > > > > sampling a > > > > * fast-cleared portion of a HiZ buffer. Testing has > > > > revealed > > > > diff --git a/src/intel/vulkan/anv_image.c > b/src/intel/vulkan/anv_image.c > > > > index 716cdf3a38..f9f264094f 100644 > > > > --- a/src/intel/vulkan/anv_image.c > > > > +++ b/src/intel/vulkan/anv_image.c > > > > @@ -502,7 +502,6 @@ anv_layout_to_aux_usage(const uint8_t gen, const > > > struct > > > > anv_image * const image, > > > > layout == VK_IMAGE_LAYOUT_PREINITIALIZED) > > > > layout = future_layout; > > > > > > > > - const bool has_depth = aspects & VK_IMAGE_ASPECT_DEPTH_BIT; > > > > const bool color_aspect = aspects == VK_IMAGE_ASPECT_COLOR_BIT; > > > > > > > > /* The following switch currently only handles depth stencil > aspects. > > > > @@ -538,7 +537,7 @@ anv_layout_to_aux_usage(const uint8_t gen, const > > > struct > > > > anv_image * const image, > > > > assert(!color_aspect); > > > > /* Fall-through */ > > > > case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL: > > > > - if (has_depth && anv_can_sample_with_hiz(gen, image->samples)) > > > > + if (anv_can_sample_with_hiz(gen, aspects, image->samples)) > > > > return ISL_AUX_USAGE_HIZ; > > > > else > > > > return ISL_AUX_USAGE_NONE; > > > > @@ -699,8 +698,8 @@ anv_CreateImageView(VkDevice _device, > > > > float red_clear_color = 0.0f; > > > > enum isl_aux_usage surf_usage = image->aux_usage; > > > > if (image->aux_usage == ISL_AUX_USAGE_HIZ) { > > > > - if (iview->aspect_mask & VK_IMAGE_ASPECT_DEPTH_BIT && > > > > - anv_can_sample_with_hiz(device->info.gen, > image->samples)) { > > > > + if (anv_can_sample_with_hiz(device->info.gen, > iview->aspect_mask, > > > > + image->samples)) { > > > > /* When a HiZ buffer is sampled on gen9+, ensure that > > > > * the constant fast clear value is set in the surface > state. > > > > */ > > > > diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_ > > > private.h > > > > index 5ce9027f88..b21a9fb359 100644 > > > > --- a/src/intel/vulkan/anv_private.h > > > > +++ b/src/intel/vulkan/anv_private.h > > > > @@ -1661,9 +1661,12 @@ struct anv_image { > > > > > > > > /* Returns true if a HiZ-enabled depth buffer can be sampled from. > */ > > > > static inline bool > > > > -anv_can_sample_with_hiz(uint8_t gen, uint32_t samples) > > > > +anv_can_sample_with_hiz(uint8_t gen, VkImageAspectFlags > aspect_mask, > > > > + uint32_t samples) > > > > { > > > > - return gen >= 8 && samples == 1; > > > > + /* Validate the inputs. */ > > > > + assert(gen >= 7 && aspect_mask && samples); > > > > + return gen >= 8 && aspect_mask & VK_IMAGE_ASPECT_DEPTH_BIT && > samples > > > > == 1; > > > > > > > > > > > > I think you want parents around the "aspect & DEPTH" > > > > > > > > > > According to the C11 spec (footnote 85 found under section 6.5 > > > Expressions), the parenthesis are not necessary because the bitwise AND > > > operator has higher precedence than the logical AND operator. > > > > > > > I figured but the compiler likes to warn about those things and I really > > don't like having to look at the spec in order to figure out what a line > of > > code means. :-) > > > Below, is a tip on how to check the operator precedence that may sway > your opinion. Nonetheless, if you'd still like the parenthesis, I can > add it. > Yes, I know how to check and I know that logical comes after bitwise. It's not a matter of how easy it is to check so much as whether or not I have to. A pair of parentheses is a small cost to pay for code obviousness. I'm very surprised you didn't see a GCC warning about this. It always warns on me whenever I mix "&" with "&&" or "||". Please add them. :-) > Upon reading the aforementioned spec section today, I discovered that > it's actually quite simple to check the precedence. The footnote > explains the following rule and an exception to it: precedence follows > the order of the subsections of section 6.5. > > From the table of contents: > 6.5 Expressions > 6.5.1 Primary expressions > 6.5.2 Postfix operators > 6.5.3 Unary operators > 6.5.4 Cast operators > 6.5.5 Multiplicative operators > 6.5.6 Additive operators > 6.5.7 Bitwise shift operators > 6.5.8 Relational operators > 6.5.9 Equality operators > 6.5.10 Bitwise AND operator > 6.5.11 Bitwise exclusive OR operator > 6.5.12 Bitwise inclusive OR operator > 6.5.13 Logical AND operator > 6.5.14 Logical OR operator > 6.5.15 Conditional operator > 6.5.16 Assignment operators > 6.5.17 Comma operator > > -Nanley >
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