On 11/18/2011 04:51 PM, Chad Versace wrote: > Add two fields to intel_renderbuffer: > mt_level > mt_layer > > Multiple renderbuffers may simultaneously wrap a single texture and each > provide a different view into that texture. [Consider > glFramebufferTextureLayer()]. The new fields indicate which slice of the > miptree is wrapped by the renderbuffer. > > The buffer resolve operations, to be introduced in the future, require > these fields in order to resolve the correct slice in the miptree. > > v2: > - [kwg] Replace bizarre condition `CubeMapFace > 0` with the more > sensible `Target == GL_TEXTURE_CUBE_MAP`. > > CC: Kenneth Graunke <kenn...@whitecape.org> > Reviewed-by: Eric Anholt <e...@anholt.net> > Signed-off-by: Chad Versace <chad.vers...@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev