My understanding of the code is that the disk cache just depends on the
sscreen->b.disk_shader_cache being initialized, and it looks like this is always
initialized.
Thus the disk cache is always enabled.

Could you add a RADEON_DEBUG env var to disable it, please ?

Thanks,

Axel Davy

On 01/03/2017 06:25, Timothy Arceri wrote:
V2:
- when loading from disk cache also binary insert into memory cache.
- check that the binary loaded from disk is the correct size. If not
   delete the cache item and skip loading from cache.

V3:
- remove unrequired variable

Tested-by: Michel Dänzer <michel.daen...@amd.com>
---
  src/gallium/drivers/radeonsi/si_state_shaders.c | 67 ++++++++++++++++++++++---
  1 file changed, 60 insertions(+), 7 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c 
b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 750cdd6..a82e38e 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -29,20 +29,23 @@
  #include "sid.h"
  #include "radeon/r600_cs.h"
#include "tgsi/tgsi_parse.h"
  #include "tgsi/tgsi_ureg.h"
  #include "util/hash_table.h"
  #include "util/crc32.h"
  #include "util/u_memory.h"
  #include "util/u_prim.h"
+#include "util/disk_cache.h"
+#include "util/mesa-sha1.h"
+
  /* SHADER_CACHE */
/**
   * Return the TGSI binary in a buffer. The first 4 bytes contain its size as
   * integer.
   */
  static void *si_get_tgsi_binary(struct si_shader_selector *sel)
  {
        unsigned tgsi_size = tgsi_num_tokens(sel->tokens) *
                             sizeof(struct tgsi_token);
@@ -175,54 +178,104 @@ static bool si_load_shader_binary(struct si_shader 
*shader, void *binary)
  }
/**
   * Insert a shader into the cache. It's assumed the shader is not in the 
cache.
   * Use si_shader_cache_load_shader before calling this.
   *
   * Returns false on failure, in which case the tgsi_binary should be freed.
   */
  static bool si_shader_cache_insert_shader(struct si_screen *sscreen,
                                          void *tgsi_binary,
-                                         struct si_shader *shader)
+                                         struct si_shader *shader,
+                                         bool insert_into_disk_cache)
  {
        void *hw_binary;
        struct hash_entry *entry;
+       uint8_t key[CACHE_KEY_SIZE];
entry = _mesa_hash_table_search(sscreen->shader_cache, tgsi_binary);
        if (entry)
                return false; /* already added */
hw_binary = si_get_shader_binary(shader);
        if (!hw_binary)
                return false;
if (_mesa_hash_table_insert(sscreen->shader_cache, tgsi_binary,
                                    hw_binary) == NULL) {
                FREE(hw_binary);
                return false;
        }
+ if (sscreen->b.disk_shader_cache && insert_into_disk_cache) {
+               _mesa_sha1_compute(tgsi_binary, *((uint32_t *)tgsi_binary), 
key);
+               disk_cache_put(sscreen->b.disk_shader_cache, key, hw_binary,
+                              *((uint32_t *) hw_binary));
+       }
+
        return true;
  }
static bool si_shader_cache_load_shader(struct si_screen *sscreen,
                                        void *tgsi_binary,
                                        struct si_shader *shader)
  {
        struct hash_entry *entry =
                _mesa_hash_table_search(sscreen->shader_cache, tgsi_binary);
-       if (!entry)
-               return false;
+       if (!entry) {
+               if (sscreen->b.disk_shader_cache) {
+                       unsigned char sha1[CACHE_KEY_SIZE];
+                       size_t tg_size = *((uint32_t *) tgsi_binary);
+
+                       _mesa_sha1_compute(tgsi_binary, tg_size, sha1);
+
+                       size_t binary_size;
+                       uint8_t *buffer =
+                               disk_cache_get(sscreen->b.disk_shader_cache,
+                                              sha1, &binary_size);
+                       if (!buffer)
+                               return false;
- if (!si_load_shader_binary(shader, entry->data))
-               return false;
+                       if (binary_size < sizeof(uint32_t) ||
+                           *((uint32_t*)buffer) != binary_size) {
+                                /* Something has gone wrong discard the item
+                                 * from the cache and rebuild/link from
+                                 * source.
+                                 */
+                               assert(!"Invalid radeonsi shader disk cache "
+                                      "item!");
+
+                               disk_cache_remove(sscreen->b.disk_shader_cache,
+                                                 sha1);
+                               free(buffer);
+
+                               return false;
+                       }
+
+                       if (!si_load_shader_binary(shader, buffer)) {
+                               free(buffer);
+                               return false;
+                       }
+                       free(buffer);
+ if (!si_shader_cache_insert_shader(sscreen, tgsi_binary,
+                                                          shader, false))
+                               FREE(tgsi_binary);
+               } else {
+                       return false;
+               }
+       } else {
+               if (si_load_shader_binary(shader, entry->data))
+                       FREE(tgsi_binary);
+               else
+                       return false;
+       }
        p_atomic_inc(&sscreen->b.num_shader_cache_hits);
        return true;
  }
static uint32_t si_shader_cache_key_hash(const void *key)
  {
        /* The first dword is the key size. */
        return util_hash_crc32(key, *(uint32_t*)key);
  }
@@ -244,20 +297,21 @@ static void si_destroy_shader_cache_entry(struct hash_entry *entry)
        FREE(entry->data);
  }
bool si_init_shader_cache(struct si_screen *sscreen)
  {
        pipe_mutex_init(sscreen->shader_cache_mutex);
        sscreen->shader_cache =
                _mesa_hash_table_create(NULL,
                                        si_shader_cache_key_hash,
                                        si_shader_cache_key_equals);
+
        return sscreen->shader_cache != NULL;
  }
void si_destroy_shader_cache(struct si_screen *sscreen)
  {
        if (sscreen->shader_cache)
                _mesa_hash_table_destroy(sscreen->shader_cache,
                                         si_destroy_shader_cache_entry);
        pipe_mutex_destroy(sscreen->shader_cache_mutex);
  }
@@ -1400,37 +1454,36 @@ void si_init_shader_selector_async(void *job, int 
thread_index)
                shader->selector = sel;
                si_parse_next_shader_property(&sel->info, &shader->key);
tgsi_binary = si_get_tgsi_binary(sel); /* Try to load the shader from the shader cache. */
                pipe_mutex_lock(sscreen->shader_cache_mutex);
if (tgsi_binary &&
                    si_shader_cache_load_shader(sscreen, tgsi_binary, shader)) {
-                       FREE(tgsi_binary);
                        pipe_mutex_unlock(sscreen->shader_cache_mutex);
                } else {
                        pipe_mutex_unlock(sscreen->shader_cache_mutex);
/* Compile the shader if it hasn't been loaded from the cache. */
                        if (si_compile_tgsi_shader(sscreen, tm, shader, false,
                                                   debug) != 0) {
                                FREE(shader);
                                FREE(tgsi_binary);
                                fprintf(stderr, "radeonsi: can't compile a main 
shader part\n");
                                return;
                        }
if (tgsi_binary) {
                                pipe_mutex_lock(sscreen->shader_cache_mutex);
-                               if (!si_shader_cache_insert_shader(sscreen, 
tgsi_binary, shader))
+                               if (!si_shader_cache_insert_shader(sscreen, 
tgsi_binary, shader, true))
                                        FREE(tgsi_binary);
                                pipe_mutex_unlock(sscreen->shader_cache_mutex);
                        }
                }
*si_get_main_shader_part(sel, &shader->key) = shader; /* Unset "outputs_written" flags for outputs converted to
                 * DEFAULT_VAL, so that later inter-shader optimizations don't
                 * try to eliminate outputs that don't exist in the final


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