Since Marek is busy with other things at the moment I thought I'd try keep the momentum going on getting the initial implementation committed.
Gregory Hainaut has fixed the piglit crashes in the previous version, and I've addressed the review feedback. I've also pushed some standalone patches. The only thing I didn't address was adding EGL/GBM support as that code is unfamiliar to me and it looks like we can pass a -plaform= arg to piglit to get waffle to use a different platform for testing anyway (also Gregory did some basic EGL testing with PCSX2). One thing that still concerns me is the use of _mesa_glthread_finish() This seems to assume that the context itself is only accessed by a single thread. See patch 14, 22 & 24 as an example of what I mean. I'm not sure how this should be solved (assuming its a real problem). Please review. _______________________________________________ mesa-dev mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/mesa-dev
