This isn't applying cleanly for me, I think I'm missing some patches I've applied Series 20989, 20872, 20873 (rev1 with patches 6,7 applied manually - patchwork was being weird) on top of master
Do you have a branch somewhere? On Fri, 10 Mar 2017 at 02:29 Timothy Arceri <tarc...@itsqueeze.com> wrote: > This series was created to attempt to address regressions in compile times > cause by the shader cache when the cache is cold. However my testing has > shown no noticable change either way in start-up times of Deus Ex on my > Intel i5-6400 CPU. > > The reports were for slow compression times on an older AMD cpu so maybe > it will help more there. > > It's also possible this will help in-game but I have no stats for that > currently. > > While working on this I found the major cause of the regression in compile > times and fixed it here [1]. > > For this to apply there are still some patches on the list that need to > be reviewed and land in master [2] [3]. > > [1] https://lists.freedesktop.org/archives/mesa-dev/2017-March/147324.html > [2] https://patchwork.freedesktop.org/series/20872/ > [3] https://patchwork.freedesktop.org/series/20873/ > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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